Just a side note before i make my main point:
These IC2 hammer/wrench items need a durability for balance reasons.
Using the phrase "for X reasons" is about as informative as if you removed the X from it. Yes, you may have tried to summarize it but if that line is used the summary might as well have not existed in most eyes.
I wonder why this game seem to cause so much more discussion on the subject than other games do?
Here is where i want to make my main point. First though, I'd like to alter the question to why this
modding scene causes the discussion, because this is where most of these types of discussions take place. Being someone who wants to go into game design myself, i ponder these types of things quite a bit, and i think i may have come up with an answer.
FTB in itself is a flawed idea. One that the FTB team has done well, but will never be able to get 'right' as it is now. Let me explain:
I keep seeing people weigh in with their opinions using the words 'personally', 'i want', 'in my opinion', and other such phrases and words. This, i believe, is the center of the issue. I see games as experiences, defined by the game and the player combined. Naturally, this means that some games are not compatible with some people, and the same thing applies to Minecraft Mods. Thus, when you try to mash them together like this, no matter how 'compatible' or 'balanced' you try to make them, they will end up conflicting with each other. Now, this may not be the case in all situations, but in FTB it certainly is. Otherwise, these kinds of discussions wouldn't crop up so often.
You might have asked yourself 'But mods are just that, extensions to Minecraft, so shouldn't they follow the game's idea?.' This is true, but Minecraft is a special case. The Difference i see between Minecraft and most other games, is the ratio between how much the experience is defined by the game and the player. It should go without saying that Minecraft's experience is drastically more defined by the player than the game itself. Most mods however, add more weight to how the experience is defined by the game as far as I've seen. Plus, these mods can have VERY different flavors to them, so mixing them can result in 'imbalance' and a general messiness.
Agree or disagree, or find some flaw in my logic? please do respond with why or what. I appreciate any opportunity to improve my knowledge of things like this.