We are using 1.4.2 FTB Beta Pack A, unmodified. This means gregtech is an option.
Limitations:
1) Railcraft Energy Loaders and Unloaders can not be built. For whatever reason (already checked railcraft config files) there is no way to add energy loaders and unloaders into our game, including with gamemode 1.
2) Enderchests are bugged, but functional. What this means is that every time the server gets reset, usually every 8-12 hours, all enderchest inventories are reset. As long as the server is on, we're safe, but every 8-12 hours the enderchests have to be totally empty.
3) we are not at a high enough level tech for gregtech's interdimensional energy storage to be viable. We're getting there, but the exponential resource cost to get to that tier of tech is still a bit beyond us.
So, how would you design a system to transport energy from one mystcraft world to another? Absolute cheapest design wins at least 10 internet cookies.
Limitations:
1) Railcraft Energy Loaders and Unloaders can not be built. For whatever reason (already checked railcraft config files) there is no way to add energy loaders and unloaders into our game, including with gamemode 1.
2) Enderchests are bugged, but functional. What this means is that every time the server gets reset, usually every 8-12 hours, all enderchest inventories are reset. As long as the server is on, we're safe, but every 8-12 hours the enderchests have to be totally empty.
3) we are not at a high enough level tech for gregtech's interdimensional energy storage to be viable. We're getting there, but the exponential resource cost to get to that tier of tech is still a bit beyond us.
So, how would you design a system to transport energy from one mystcraft world to another? Absolute cheapest design wins at least 10 internet cookies.