Bug Cannot repair bronze pickaxe

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meagankc

New Member
Jul 29, 2019
3
0
0
Mod Pack: Magic Farm 2
Mod & Version: 2.1.13

I have been trying to update my bronze pickaxe with a new alumite pickaxe head, but I can't because its broken and when I place the pickaxe in the tool station or in a crafting menu with bronze ingots to repair it, the output of the crafting window is blank, like the pickaxe cannot be repaired.
I had attempted to repair the pickaxe before it broke and the same thing happened.
I have posted some pictures of the pickaxe's stats, please help, I have this pickaxe all nicely leveled up to master and I'd prefer not to have to do it again.

sorry if these pictures are massive. and sorry if this is the wrong place to put this.
http://imgur.com/PAQW6kr
http://imgur.com/fwg67SM
 
Last edited:

Celestialphoenix

Too Much Free Time
Nov 9, 2012
3,741
3,204
333
Tartarus.. I mean at work. Same thing really.
1) Please put images in spoiler tags.
2) Try the F2 key (In game screenshot- result goes into the 'screenshots folder found in your .MC main.)
3) or the Screen Capture key [PrtSc]- which can paste [Ctrl+V] direct into the forums.
4)You probably hit the tool repair limit. You can adjust this in the Tinkers Construct config.
 

rungok

New Member
Jul 29, 2019
173
0
0
1) Please put images in spoiler tags.
2) Try the F2 key (In game screenshot- result goes into the 'screenshots folder found in your .MC main.)
3) or the Screen Capture key [PrtSc]- which can paste [Ctrl+V] direct into the forums.
4)You probably hit the tool repair limit. You can adjust this in the Tinkers Construct config.
Holy crap there's a tool repair limit?
 

meagankc

New Member
Jul 29, 2019
3
0
0
New to forums here, not really sure how to do spoiler tags. Tried looking for a post about it but no luck. Also I should have mentioned that I'm using a Mac, so my file paths are different.
Where could I find the Tinkers Construct config?
 

Celestialphoenix

Too Much Free Time
Nov 9, 2012
3,741
3,204
333
Tartarus.. I mean at work. Same thing really.
New to forums here, not really sure how to do spoiler tags. Tried looking for a post about it but no luck. Also I should have mentioned that I'm using a Mac, so my file paths are different.
Where could I find the Tinkers Construct config?

Spoiler tags are set like so;
Code:
[spoiler]
*insert images here*
[/spoiler]

The FTB launcher can display the file path to where everything is saved- you'll find all your packs, worlds, screenshots and configs in here.
Hit the options tab on the launcher, and the first line should be the file path used by the launcher.
A few of the more recent packs have also the option to change the screenshot button (in game menu->options->controls)
 

meagankc

New Member
Jul 29, 2019
3
0
0
The FTB launcher can display the file path to where everything is saved- you'll find all your packs, worlds, screenshots and configs in here.
You probably hit the tool repair limit. You can adjust this in the Tinkers Construct config

I found the Tinkers Construct config file, but nothing in the file that sets a tool repair limit. I've included the config file in some spoiler tags.
# Configuration file

####################
# achievement properties
####################

"achievement properties" {
B:AchievementsEnabled=true
}


####################
# battlegear
####################

battlegear {
B:"Are Hatches also weapons"=true
B:"Can Cleavers have shields"=true
}


####################
# block
####################

block {
I:"Air Tank"=3246
I:"Birch Barricade"=1483
I:"Blood Channel"=3189
I:"Casting Channel"=3249
I:"Clear Glass"=3223
I:"Clear Stained Glass"=3225
I:"Clear Stained Glass Pane"=3229
I:"Congealed Slime"=3237
I:"Crafting Slab"=3243
I:"Crafting Station"=3233
I:"Drying Rack"=3227
I:"Essence Extractor"=3234
I:"Furnace Slab"=3192
I:"Glass Pane"=3228
I:"Glue Block"=3219
I:"Glue Fluid Block"=3220
I:"Held Item Block"=1472
I:"Jungle Barricade"=1487
I:Landmine=1470
I:"Lava Tank"=1473
I:"Liquid Blue Slime"=3235
I:"Liquid Cow"=3217
I:"Meat Block"=3242
I:"Metal Storage"=1478
I:"Molten Aluminum"=3205
I:"Molten Aluminum Brass"=3209
I:"Molten Alumite"=3211
I:"Molten Ardite"=3207
I:"Molten Bronze"=3208
I:"Molten Cobalt"=3206
I:"Molten Copper"=3203
I:"Molten Electrum"=3200
I:"Molten Emerald"=3216
I:"Molten Ender"=3218
I:"Molten Glass"=3214
I:"Molten Gold"=3202
I:"Molten Invar"=3199
I:"Molten Iron"=3201
I:"Molten Lead"=3196
I:"Molten Manyullyn"=3210
I:"Molten Nickel"=3197
I:"Molten Obsidian"=3212
I:"Molten Platinum"=3198
I:"Molten Silver"=3195
I:"Molten Steel"=3213
I:"Molten Stone"=3215
I:"Molten Tin"=3204
I:"Multi Brick"=1481
I:"Multi Brick Fancy"=1467
I:"Nether Lava Tank"=3186
I:"Nether Seared Block"=3188
I:"Nether Smeltery"=3187
I:"Oak Barricade"=1469
I:"Ore Berry One"=1485
I:"Ore Berry Two"=1486
I:"Ores Gravel"=1488
I:"Ores Slag"=1475
I:punji=3232
I:"Redstone Machines"=3226
I:SDX=3247
I:"Seared Slab"=3230
I:"Seared Table"=1477
I:"Slime Channel"=3190
I:"Slime Grass"=3238
I:"Slime Grass Leaves"=3240
I:"Slime Pad"=3191
I:"Slime Tall Grass"=3239
I:"Slime Tree Sapling"=3241
I:Smeltery=1474
I:"Special Soil"=1476
I:"Speed Block"=1489
I:"Speed Slab"=3231
I:"Spruce Barricade"=1482
I:"Stained Glass"=3224
I:"Stone Ladder"=1479
I:"Stone Torch"=1484
I:"Tool Forge"=1468
I:"Wood Tool Station"=1471
I:"Wooden Rail"=3250
I:"Wool Slab 1"=3244
I:"Wool Slab 2"=3245
}


####################
# difficulty changes
####################

"difficulty changes" {
B:"Allow creation of endstone"=true
B:"Craft Stencil Tables"=true
B:"Craft metals with Wood Patterns"=false
B:"Craft vanilla metal blocks"=true
B:"Deny creation of non-metal mattocks"=true
B:"Enable Auto-Smelt and Fortune interaction"=true
B:"Enable mod blue slime tools"=true
B:"Enable mod bone tools"=true
B:"Enable mod cactus tools"=true
B:"Enable mod flint tools"=true
B:"Enable mod netherrack tools"=true
B:"Enable mod paper tools"=true
B:"Enable mod slime tools"=true
B:"Enable mod stone tools"=true
B:"Enable mod wooden tools"=true
B:"Keep hunger on death"=true
B:"Keep levels on death"=true
B:"Lower bronze output to 2 ingots"=false
B:"Modifiers increase Mining Level"=true
B:"Remove Vanilla Tool Effectiveness"=false
B:"Remove Vanilla Tool Recipes"=false
B:"Spawn beginner book"=true
}


####################
# dimblacklist
####################

dimblacklist {
# True: slime islands wont generate in any ages other than overworld(if enabled); False: will generate in all non-blackisted ages
B:GenerateSlimeIslandInDim0Only=true

# Add dimension ID's to prevent slime islands from generating in them
I:SlimeIslandDimBlacklist <
>

# Generate slime islands in flat worlds
B:genIslandsFlat=false

# True: slime islands generate in overworld; False they do not generate
B:slimeIslGenDim0=true
}


####################
# drawbridge
####################

drawbridge {
# Add block or item IDs that should not be placed from the drawbridge
I:"Drawbridge Blacklist" <
>
}


####################
# environment checks
####################

"environment checks" {
# Change env check warnings to reflect that this is a modpack.
B:IsModpack=false
}


####################
# equipables
####################

equipables {
B:Exo-Armor-Craftable=false
I:Exo-Boots=14119
I:Exo-Chestpiece=14117
I:Exo-Goggles=14116
I:Exo-Legs=14118
I:Gloves=14111
I:"Heart Canister"=14105
I:Knapsack=14112
I:"Wooden Boots"=14110
I:"Wooden Chestplate"=14108
I:"Wooden Helmet"=14106
I:"Wooden Pants"=14109
}


####################
# experimental
####################

experimental {
B:"Allow horses to be melted down for glue"=true
B:"Items can be thrown into smelteries"=true

# Warning: Very buggy
B:"Use new adaptive Smeltery code"=false
}


####################
# general
####################

general {
I:"Sea level"=64
}


####################
# logging
####################

logging {
B:"Disable tool build messages"=false
}


####################
# looks
####################

looks {
# 0 = disabled, 1 = enabled, 2 = enabled + ignore stained glass meta
B:"Connected Textures Enabled"=true
}


####################
# patterns and misc
####################

"patterns and misc" {
I:"Armor Pattern"=14025
I:"Blank Patterns"=14019
I:Buckets=14101
I:"Creative Modifier Item"=14120
I:"Essence Crystal"=14114
I:"Golden Head"=14113
I:Jerky=14115
I:"Jeweled Apple"=14107
I:Materials=14020
I:"Metal Pattern"=14024
I:"Ore Chunks"=14104
I:"Strange Food"=14103
I:"Tinker's Manual"=14018
I:"Title Icon"=14102
I:"Tool Rod"=14021
I:"Tool Shard"=14022
I:"Wood Pattern"=14023
}


####################
# smeltery output modification
####################

"smeltery output modification" {
# Number of ingots returned from smelting Aluminum Brass in the smeltery
I:"Aluminum Brass ingot return"=4

# Number of ingots returned from smelting Alumite in the smeltery
I:"Alumite ingot return"=3

# Number of ingots returned from smelting Bronze in the smeltery
I:"Bronze ingot return"=4

# Number of ingots returned from smelting ores in the smeltery
I:"Ingots per ore"=2

# Number of ingots returned from smelting Manyullyn in the smeltery
I:"Manyullyn ingot return"=2

# Number of ingots returned from smelting Pig Iron in the smeltery
I:"Pig Iron ingot return"=1
}


####################
# superfun
####################

superfun {
B:"All the world is Superfun"=false
B:Enable-TCon-Capes=true
}


####################
# tool parts
####################

"tool parts" {
I:Arrowhead=14049
I:"Axe Head"=14028
I:Bowstring=14048
I:"Chisel Head"=14039
I:Crossbar=14033
I:"Excavator Head"=14045
I:Fletching=14050
I:"Frypan Head"=14035
I:"Full Guard"=14047
I:"Hammer Head"=14046
I:"Hoe Head"=14029
I:"Knife Blade"=14038
I:"Large Guard"=14031
I:"Large Plate"=14044
I:"Large Sword Blade"=14043
I:"Lumber Axe Head"=14037
I:"Medium Guard"=14032
I:"Pickaxe Head"=14026
I:"Scythe Head"=14040
I:"Shovel Head"=14027
I:"Sign Head"=14036
I:"Sword Blade"=14030
I:"Tool Binding"=14034
I:"Tough Binding"=14041
I:"Tough Rod"=14042
}


####################
# tools
####################

tools {
I:Arrow=14073
I:Axe=14053
I:Battleaxe=14071
I:Battlesign=14059
I:Broadsword=14055
I:Chisel=14066
I:Cleaver=14068
I:Cutlass=14072
I:Dagger=14065
I:Excavator=14069
I:"Frying Pan"=14058
I:Hammer=14070
I:Hoe=31691
I:Longbow=14062
I:Longsword=14056
I:"Lumber Axe"=14061
I:Mattock=14060
I:pickaxe=14051
I:"Potion Launcher"=14064
I:Rapier=14057
I:Scythe=14067
I:Shortbow=14063
I:Shovel=14052
}


####################
# ultra hardcore changes
####################

"ultra hardcore changes" {
# Gives all tier 1 patterns when pattern chest is placed
B:"Add Patterns to Pattern Chests"=false
B:"Add World Border"=false

# Makes recipes for gold apples, carrots, and melon potions more expensive
B:"Change Crafting Recipes"=false
B:"Change Ghast drops to Gold Ingots"=false
B:"Necrotic modifier only heals on hostile mob kills"=true
B:"Passive Health Regen"=true
B:"Players drop heads on death"=true
I:"World Border Radius"=1000
}


####################
# worldgen
####################

worldgen {
I:"Aluminum Bush Density"=2
I:"Aluminum Bush Max Y"=60
I:"Aluminum Bush Min Y"=0
I:"Aluminum Bush Rarity"=2
I:"Aluminum Surface Rarity"=50
I:"Aluminum Underground Density"=3
I:"Aluminum Underground Max Y"=64
I:"Aluminum Underground Min Y"=0
I:"Cobalt Surface Rarity"=2000
I:"Copper Bush Density"=2
I:"Copper Bush Max Y"=60
I:"Copper Bush Min Y"=20
I:"Copper Bush Rarity"=3

# Rarity: 1/num to generate in chunk
I:"Copper Surface Rarity"=100

# Density: Chances per chunk
I:"Copper Underground Density"=2
I:"Copper Underground Max Y"=60
I:"Copper Underground Min Y"=20
I:"Essence Bush Rarity"=6
I:"Gold Bush Density"=1
I:"Gold Bush Rarity"=8
I:"Gold Surface Rarity"=900
I:"Iron Bush Density"=1
I:"Iron Bush Rarity"=5
I:"Iron Surface Rarity"=400
I:"Nether Ores Density"=8
I:"Silver Bush Density"=1
I:"Slime Island Rarity"=1450
I:"Tin Bush Density"=2
I:"Tin Bush Max Y"=40
I:"Tin Bush Min Y"=0
I:"Tin Bush Rarity"=3
I:"Tin Surface Rarity"=100
I:"Tin Underground Density"=2
I:"Tin Underground Max Y"=40
I:"Tin Underground Min Y"=0
}


####################
# worldgen disabler
####################

"worldgen disabler" {
B:"Add Village Generation"=true
B:"Generate Aluminum"=true
B:"Generate Aluminum Bushes"=true
B:"Generate Cobalt and Ardite"=true
B:"Generate Copper"=false
B:"Generate Copper Bushes"=true
B:"Generate Essence Bushes"=true
B:"Generate Gold Bushes"=true
B:"Generate Iron Bushes"=true
B:"Generate Surface Aluminum"=true
B:"Generate Surface Copper"=true
B:"Generate Surface Gold"=false
B:"Generate Surface Iron"=false
B:"Generate Surface Tin"=false
B:"Generate Tin"=false
B:"Generate Tin Bushes"=true
}
 

Oxygene

New Member
Jul 29, 2019
12
0
0
Hmm I can see tinkers tool tips but I don't see evidence of iguana tweaks. No experience listed, no uogrades. Iguana tweaks is the one that allows you to swap heads I beleive. As regards repairing, iguana let's you repair in crafting grid too. If that's not there that would explain one part but not why you can't repair it in the tool station. Maybe try resulting the bronze ingot in the smeltery incase it's not a compatible one?
 

Celestialphoenix

Too Much Free Time
Nov 9, 2012
3,741
3,204
333
Tartarus.. I mean at work. Same thing really.
I think all bronze should work.
Jaded is a fairly solid pack dev and I can't see her let something that meta-gamey break stuff like this.

@meagankc
Iguana tweaks is in magic farm by default.
The file you want is "IguanaTweaksTConstruct"
Scroll down to the # Repairs section- 3rd and 4th options are the ones to change.
Code:
####################
# repairs
#===================
# Changes to tool repairing
####################

repairs {
    # Increase or decrease repair costs (higher = more expensive)
    I:repairCostPercentage=500

    # Repairs are less effective the more a tool is repaired
    B:repairCostScaling=true

    # Number of times TC tools can be repaired (only if 'repairLimitActive' is true) (set to 0 to disable repairs)
    I:repairLimit=0

    # Number of times TC tools can be repaired is limited
    B:repairLimitActive=false

    # Repair cost doubles after this many repairs (only if 'repairCostScaling' is true)
    I:repairScalingModifier=4
}