In Crash Landing at least you don't necessarily have to sift dirt to get ocbblestone. You can make a cobblegen with water and pyrotheum.When I was playing AgS with the Ex Nihilo sifter, I filled my inventory with gravel/sand/dust, re-mapped the 'Use' key to the spacebar, and weighed it down for ~30 mins while I AFK'd.
Mekanism crystals into TE dusts (haven't checked other packs). Which changes the chain to ore->slurry->clean slurry->crystal->dust->ingot rather than ore->slurry->clean slurry->crystal->shard->clump->dirty dust->dust->ingot.
That reminds me, I should toss in Ex Nihilo and Co. into the pack I'm playing and try to make that free ore farm again. Get an XU cobble gen up to a good amount of speed, grind the cobble into sand (my favourite is with Mek because speed upgrades and elite factories), and use some nice trickery that I shan't reveal to make an auto-sieve. Multiply a few dozen times, and boom. Never need anything ever again.When I was playing AgS with the Ex Nihilo sifter, I filled my inventory with gravel/sand/dust, re-mapped the 'Use' key to the spacebar, and weighed it down for ~30 mins while I AFK'd.
That reminds me, I should toss in Ex Nihilo and Co. into the pack I'm playing and try to make that free ore farm again. Get an XU cobble gen up to a good amount of speed, grind the cobble into sand (my favourite is with Mek because speed upgrades and elite factories), and use some nice trickery that I shan't reveal to make an auto-sieve. Multiply a few dozen times, and boom. Never need anything ever again.
I too had all the things, except for dirt and cobblestoneYeah, Ex Nihilo is good, and it's also very easy to abuse. TE3 + Ex Nihilo is waaaaaay to easy to abuse. In Ags, I didn't even bother setting up an MFR laser, and I stopped playing fairly early in the quest line since I had pretty much:
Lol that mental pictureA great little "mod to make" solution would be to place the grindstone in the centre of a square trench, then tie a donkey to the grind stone crank and get it to walk around in circles (well, squares).
If only leads would not cost slimeballs. One usually doesn't have those early on.
But not very early game when you're still in the stone age (unless you're lucky to spawn near a swamp). I agree that they're easy to get your hands on later down the line.They aren't that hard to get, even without several mods adding their own recipes and ore-dict equivalents.
They're more adventure-based. If you explore for very long, you'll usually find some, but if you focus on getting your tech on, it can take a while.But not very early game when you're still in the stone age (unless you're lucky to spawn near a swamp). I agree that they're easy to get your hands on later down the line.