Request Can Someone Recommend...

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Reddis

New Member
Jul 29, 2019
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A great mod for storage? Preferably something with absolutely massive chests like upgraded jabba barrels, but ones that store different items? I saw a mod called multi page chests that holds 572 items, but supposedly it has a memory leak. 1.7.10 compadable please.
 

SpitefulFox

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Jul 29, 2019
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Do you know about Iron Chests? Pretty much everyone does, but I don't wanna make assumptions since you didn't mention it in your post. ^_^ The mod has very large chests.

This. AE2 solves all your storage needs. Self-sorting too!

If you enjoy the insane grind of putting together all the components.
 

mattp_12

New Member
Jul 29, 2019
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If you enjoy the insane grind of putting together all the components.
It isn't really a grind once you know what to do. Yeah, you have to search for meteors, but is that REALLY hard? You can make a compass, and after you get the inscriptions, you can just use SFM to automate the production of the circuits.
 

lenscas

Over-Achiever
Jul 31, 2013
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It isn't really a grind once you know what to do. Yeah, you have to search for meteors, but is that REALLY hard? You can make a compass, and after you get the inscriptions, you can just use SFM to automate the production of the circuits.
For me the "once you know how" part is an indication that it has become a grind.
I try to avoid the same way to automate things for exactly that reason because once you know how to do it it becomes boring and arguably a grind.
 

Pyure

Not Totally Useless
Aug 14, 2013
8,334
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Waterloo, Ontario
It isn't really a grind once you know what to do. Yeah, you have to search for meteors, but is that REALLY hard? You can make a compass, and after you get the inscriptions, you can just use SFM to automate the production of the circuits.

For me the "once you know how" part is an indication that it has become a grind.
I try to avoid the same way to automate things for exactly that reason because once you know how to do it it becomes boring and arguably a grind.
Minetweaker is your friend; the silly meteor mechanics can be replaced :)

Anyway, that's why I asked if he was/wasn't interested in AE2, its not for everyone.

Iron Chests is, as mentioned above, a popular and extremely simple choice. Diamond chests can hold an awful lot of stuff. Not as much as you're hoping for but still a great deal.
 

lenscas

Over-Achiever
Jul 31, 2013
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Minetweaker is your friend; the silly meteor mechanics can be replaced :)

Anyway, that's why I asked if he was/wasn't interested in AE2, its not for everyone.

Iron Chests is, as mentioned above, a popular and extremely simple choice. Diamond chests can hold an awful lot of stuff. Not as much as you're hoping for but still a great deal.
Am I allowed to ask why you quoted my post? as I don't see what mine has to do with it, not that I mind being quoted just got confused with what mine has to do with it.
 

Reddis

New Member
Jul 29, 2019
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I have looked at AE2 several times and I actually want to learn the mod. I have a thing about playing 100% legit though, no cheating, so getting the parts tends to take a little time. I was actually looking for a stop gap measure, something that I could put in place that has insane storage capabilities but isn't as expensive as AE2.

Iron chests is the one that you can upgrade from iron > gold > diamond > crystal/obsidian right? Yes I use those currently, but even the top level chests are small imo. The Draconic Chest is actually the largest chest I have found, but again with playing legit, getting the draconic ore can take a while. Mid/late game what I envision is running ender quarries in a 64x64 size, with 4 of them lined up in a 4x4 pattern. I want something large enough that I can dump their contents into before sorting them with whatever method.

AE2, from what I have observed, seems to just throw everything in a grid without any kind of sorting... granted I don't know the mod, but that sort of disorganization drives me nuts.

ShadowHawk707: I just discovered the storage drawers mod last night and was considering adding it in. It is nice to hear another person recommends it.
 

Pyure

Not Totally Useless
Aug 14, 2013
8,334
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Waterloo, Ontario
Am I allowed to ask why you quoted my post? as I don't see what mine has to do with it, not that I mind being quoted just got confused with what mine has to do with it.
No worries: I was continuing the ongoing discussion about pros and cons of AE2. I agree with you that meteors are a bit of a grind, so I'm mentioning offhand that you can transform that grind into another mechanic if you want to.

In my case, I play Infitech2, and meteors have been disabled. You make everything you need in increasingly complex GT machines.
 

Reddis

New Member
Jul 29, 2019
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I found the best way to deal with meteors is to craft a mining laser. Set it to horizontal mode and you will slice right through the meteor in 1 strike.
 

6210classick

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Jul 29, 2019
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Immibis TubeStuff has a Black Hole chest that can store an infinite amount of Items it has no recipe however
 

mattp_12

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Jul 29, 2019
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You can turn on and off the recipe in the configuration file


Sent from my Thingy using a Thingy.
 

mattp_12

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Jul 29, 2019
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A diamond block, 2 obsidian chests, etc.. Forgot the rest :3


Sent from my Thingy using a Thingy.
 

SpitefulFox

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Jul 29, 2019
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It isn't really a grind once you know what to do. Yeah, you have to search for meteors, but is that REALLY hard? You can make a compass, and after you get the inscriptions, you can just use SFM to automate the production of the circuits.

You have to search for meteors. You have to search for charged certus ore, which I have yet to actually see in a playthrough. You have to sit and wait and wait and wait and WAIT for the stupid pressing machine to sloooooooooooooooooooooowly make bits of circuits you need for the various sub-crafting ingredients you need for each idiotically complex recipe. It's like an entire mod made out of Galgadorian Drills.

SFM is not justification. If SFM is required to use a mod in any sane manner, something is horribly wrong.
 

RenzosNips

New Member
Jul 29, 2019
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You have to search for meteors. You have to search for charged certus ore, which I have yet to actually see in a playthrough. You have to sit and wait and wait and wait and WAIT for the stupid pressing machine to sloooooooooooooooooooooowly make bits of circuits you need for the various sub-crafting ingredients you need for each idiotically complex recipe. It's like an entire mod made out of Galgadorian Drills.

SFM is not justification. If SFM is required to use a mod in any sane manner, something is horribly wrong.
The only thing that I've actually seen to be an issue is the meteors, and I MT'd some recipes so I don't have to deal. 4-6 inscribers, the 2-4 crystal growth things, and a power acceptor is easy to do at mid game, which is what AE2 is designed for. As some one who has actually crafted the galgadorian drill multiple times, AE2 is NOTHING compared to the grind that Steve's Carts is.

ON topic, I would recommend AE2 and/or Storage Drawers. Refined Relocation works well with them as well. A wall of barrels/drawers, which self sort themselves is a wonderful thing.
 

Azzanine

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Jul 29, 2019
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You have to search for meteors. You have to search for charged certus ore, which I have yet to actually see in a playthrough. You have to sit and wait and wait and wait and WAIT for the stupid pressing machine to sloooooooooooooooooooooowly make bits of circuits you need for the various sub-crafting ingredients you need for each idiotically complex recipe. It's like an entire mod made out of Galgadorian Drills.

SFM is not justification. If SFM is required to use a mod in any sane manner, something is horribly wrong.
Hyperbole much? Granted. Constructing circuits isn't pleasant to have to do, but its not that big of a wait. Plus you can use 1 or 2 acceleration cards to make the speed reasonable.
I think the idea behind the press was to have something to automate.
That being said I still agree that making the processor circuits reeks of busy work chore. And I dislike it too, buts it's not that big of a barrier.

Sent from my GT-I9100 using Tapatalk
 
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ShneekeyTheLost

Too Much Free Time
Dec 8, 2012
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Lost as always
You have to search for meteors. You have to search for charged certus ore, which I have yet to actually see in a playthrough. You have to sit and wait and wait and wait and WAIT for the stupid pressing machine to sloooooooooooooooooooooowly make bits of circuits you need for the various sub-crafting ingredients you need for each idiotically complex recipe. It's like an entire mod made out of Galgadorian Drills.

SFM is not justification. If SFM is required to use a mod in any sane manner, something is horribly wrong.
It's actually not that bad.

Charged Certus Quartz is strictly a one-time necessity and you only ever need to mine a single one. After that, you use the Charger to turn Certus Quartz into Charged.

I've got an entire circuit production facility set up with only some Item Conduits from EnderIO and a few basic item filters. Don't even have any AE components set up to it yet except the interface that stores the returned products. Three of the different material patterns have filters only permitting the appropriate material to enter, the silicon press only accepting silicon, and the final is set up to only accept on the top from the output of the three material parts, the bottom only accepts from the silicon chipset output, and it accepts redstone in the middle. Then I set up the Interface to always supply Silicon and Redstone. Sure, I've got a bit of silicon sunk into chipsets ready to go, but it's as easy as putting in a material into the input chest and receiving a completed chipset into the ME Network. Once I get auto-crafting set up, I'll be able to use the ME Interface to do that on demand. No SFM required whatsoever. Sub-crafting ingredients are ridiculously easy to get going within your crafting interface.

I can post a guide for how to get started with a minimum of fuss and muss and how to set up the automation if you like.