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It's my fault. The magic path is taking a long time due to lack of inspiration. We're getting there.But why don't you upload dev logs? I really want to play this modpack, ya know?
But why don't you upload dev logs? I really want to play this modpack, ya know?
~snip~
This looks really good Bluedog, can't wait for the release.
Thanks it took a while to do but its nearly complete. From what I'm hearing from Fortanono the magic side should be just as great if not better (most likely better)!
By the way do you plan on making some sort of in-game guide?
This pack is looking like it's coming along great Blue/Fort.
Well done integrating things so far!
I am going to make a guide but not in game. It will be on my website. The reason for it not being in game is because all the pictures needed would increase the download time for people by a stupid amount when its not truly needed.
People should be okay from just following NEI if they are used to the mods but the wiki will be avaliable just in case.
Can I suggest something? It would be really helpful to have an achievement system that kind of guides you along the path of things you need to make, kinda like how ic2 and botania do. I feel like that would be great in lieu of an ingame book
I would most likely be able to implement that but it would be once the pack has been released. I not sure how many people would use it either.
Thanks for your support
The only reason I don't think this is a good idea is because of the exploration aspect of the pack. Bluedog said he would add things to make progression easier that would only(I think) be obtainable by exploring. I do really like that mod and think it would be fantastic if wasn't for my reason.
Also, welcome to forums.
I believe you can get them through the Growth spell. Until then, you don't need many of them.@Fortanono
Wow. I love how you made Thaumcraft optional. Hats off to you for that.
For ars magica 2 plants, is there a way to obtain them other than worldgen? Because the can be a big pita to get, especially with non vanilla worldgen.
Can I suggest AM2 plant fix as a mod?I believe you can get them through the Growth spell. Until then, you don't need many of them.