Blulectric engine - does anyone use it?

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Which basically confirms my point : the blulectric engine is pointless. You could do everything in your post with a small array of BT solars, just like we've always done in previous versions. There is simply no point in spending a lot of time and resources building coils, motors and sails for the blulectric engine, kinetic gen and turbine when the set up offers nothing extra over a simple BT solar array.
 
Which basically confirms my point : the blulectric engine is pointless. You could do everything in your post with a small array of BT solars, just like we've always done in previous versions. There is simply no point in spending a lot of time and resources building coils, motors and sails for the blulectric engine, kinetic gen and turbine when the set up offers nothing extra over a simple BT solar array.

Unless you are somewhere that does not have access to the sky, or daytime, of course. For example, the Twilight Forest.
 
I have 4 of the up right wind mills powering a magma crucible with two engines, I have one sail up in the 96 block range see if there was a power gain, slight gain as it turns faster and really spins fast when it's storming, left it running as it was filling an open pool for my magma reserve (On off) the sails used very little durability left on continuously just eats the durability on the sails. It's a good mid system and turns the machines quite well for building projects. easier to build the blue stuff early on I found cost effective saving coal resources depends on which route you take and where you invest it. I find there so much to do and investigate into the different mods:0
 
I've got a single windmill powering my bee and tree lab. Ofc, said lab only contains a single squeezer, centrifuge and carpenter. Nothing yet is automated, and I only visit the place every 2-3 game days :D
 
I use it as the go-to power for my quarry... Seems to work pretty well so far. I use it to draw from 6 batteries that are fed by either 12 solar panels or four wind turbines, depending on where I'm setting up. Obviously, wind turbines for Twilight Forest, solar panels elsewhere.

I do think that the wind turbine and windmill recipes are a bit ridiculous, though. I think they require far too much work for a breakable item. I'd be fine with the massive amount of string required if they didn't have durability..
 
I use it as the go-to power for my quarry... Seems to work pretty well so far. I use it to draw from 6 batteries that are fed by either 12 solar panels or four wind turbines, depending on where I'm setting up. Obviously, wind turbines for Twilight Forest, solar panels elsewhere.

I do think that the wind turbine and windmill recipes are a bit ridiculous, though. I think they require far too much work for a breakable item. I'd be fine with the massive amount of string required if they didn't have durability..
I actually think that that's balanced just fine. The power output is even balanced pretty fine for RP, however, the ratio at which you convert rp wats to MJ is pretty appalling.
 
I use it for my quarry as well. 24 blutricity solar cells and one wind turbine going up 64 dirt block tower with transformer at top and bottom of tower. Both solar and wind go into a single battery box.
 
I'm with Enigmius1 on this whole long distance BT power thing. You lose power even with the HV BT Lines over extended ranges. It is fair better to use a handful of batboxes (I believe the charging table will work too). Use something like sorters, filters, and tubes to load uncharged batteries into the the system and take the charged ones out. Then send to your Enderchest to do the opposite at the other end.
 
I'm with Enigmius1 on this whole long distance BT power thing. You lose power even with the HV BT Lines over extended ranges. It is fair better to use a handful of batboxes (I believe the charging table will work too). Use something like sorters, filters, and tubes to load uncharged batteries into the the system and take the charged ones out. Then send to your Enderchest to do the opposite at the other end.
Sorters, filters, tubes and timers, eh?

You can do it with an enderchest and two routers ;). 2x2, no hassle. Atleast I think you could... depending on if the routers are smart enough to see the difference between full and empty batteries.

It's 3 and no, it's too stupid :D. But hey, the idea was good, right?
 
I use it as the go-to power for my quarry... Seems to work pretty well so far. I use it to draw from 6 batteries that are fed by either 12 solar panels or four wind turbines, depending on where I'm setting up. Obviously, wind turbines for Twilight Forest, solar panels elsewhere.

I do think that the wind turbine and windmill recipes are a bit ridiculous, though. I think they require far too much work for a breakable item. I'd be fine with the massive amount of string required if they didn't have durability..

RP2 brings flax seeds to the game, which can be found by punching grass, and the yield from flax plants is more flax seeds and string. Lots and lots of string. I started my flax farm with something like 8 seeds I had lying around and just expanded the farm with the seeds I got from each harvest. Very easy to do, takes very little effort, and before long you'll have access to more string than you can use. I agree that were it not for the bounty of string from flax, the material cost would be outrageous for the sails.
 
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RP2 brings flax seeds to the game, which can be found by punching grass, and the yield from flax plants is more flax seeds and string. Lots and lots of string. I started my flax farm with something like 8 seeds I had lying around and just expanded the farm with the seeds I got from each harvest. Very easy to do, takes very little effort, and before long you'll have access to more string than you can use. I agree that were it not for the bounty of string from flax, the material cost would be outrageous for the sails.
Wow, I just tried it.. I had no idea! I saw in NEI that you could make string from stuff you got from Hennequin, but that sounded like a pain as well (I didn't try it to be honest).

Anyway, thanks for the pointer.. I guess that the recipes are ok now, given that you can grow flax. When I made that comment, it was after having run around twilight forest for ages looking for sheep to sheer, and wool-carding what I got from them until I had enough. It sucked.
 
I think the windmill recipes are just fine. after all, you can't just make a massive windmill out of 8 pieces of string and a stick. Elo has tried to represent an accurate crafting system of making canvas panels that are combined together to make the massive windmill.

I run a small flax and hennequin farm. The Hennequin grows really fast, but you need 4 harvested plants per single piece of string.

My only windmill did drain my string reserves, but then, what else is there to use it on?
 
I think the windmill recipes are just fine. after all, you can't just make a massive windmill out of 8 pieces of string and a stick. Elo has tried to represent an accurate crafting system of making canvas panels that are combined together to make the massive windmill.

I run a small flax and hennequin farm. The Hennequin grows really fast, but you need 4 harvested plants per single piece of string.

My only windmill did drain my string reserves, but then, what else is there to use it on?
Bee Frames.

Speaking of which, lately I've been coming to an odd realization. These modpacks are too big to have all of the functionality covered by a single person. It's starting to remind the real world, where you need specialists. Which in turns makes me want to join a server.
 
Bee Frames.

Speaking of which, lately I've been coming to an odd realization. These modpacks are too big to have all of the functionality covered by a single person. It's starting to remind the real world, where you need specialists. Which in turns makes me want to join a server.

Na just run a tiny server and invite a few friends over to it. Thats what I do I got a tiny server 10 players... We all basically are playing single player with a glorified chat room.

Honestly I don't ever see my self looking for a big server to join. Though I would consider joining one if invited depending on its theme and the such. But hunting for a server is like going to the bar to find a long term relationship. There is WAY to many with issues and you never know if your going to come home to find all your stuff gone.
 
Bee Frames.

Speaking of which, lately I've been coming to an odd realization. These modpacks are too big to have all of the functionality covered by a single person. It's starting to remind the real world, where you need specialists. Which in turns makes me want to join a server.
Bee frames are just 1 piece of string, that will hardly eat into the string you can farm from a small flax farm.
 
Na just run a tiny server and invite a few friends over to it. Thats what I do I got a tiny server 10 players... We all basically are playing single player with a glorified chat room.

Honestly I don't ever see my self looking for a big server to join. Though I would consider joining one if invited depending on its theme and the such. But hunting for a server is like going to the bar to find a long term relationship. There is WAY to many with issues and you never know if your going to come home to find all your stuff gone.
That's the problem mate, my friends don't play MC.

I'm so glad that I never had a girlfriend who'd steal all of my stuff.
Bee frames are just 1 piece of string, that will hardly eat into the string you can farm from a small flax farm.
Yeah :D. But hey,
images
 
That's the problem mate, my friends don't play MC.

I'm so glad that I never had a girlfriend who'd steal all of my stuff.
Shame really every male should have a BSC girlfriend at least once in their life, one the sex is insanely good, two you learn just what to run very very far and very very fast away from lol
(my problem was I married the crazy bitch, maybe I'm the crazy one though......)
 
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We use an array of 96 solar panels to one engine that powers a magma crucible to pump lava into a centrifuge for slow copper and tin generation. After a couple of weeks we can probably set up that nuclear generator we want ;)
 
I think you missed his point. He's saying avoid having the machines transmit power to each other and just send the power through something like batteries in an enderchest. Have your power gen setup constantly charging batteries that are used to keep the batbox hooked up to your engine constantly charged.

I set something like this up on a test world with block breakers, deployers, enderchests, and a windmill or two. It is fun to watch. =D