Biomes O plenty help

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Padfoote

Brick Thrower
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Dec 11, 2013
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ok thank you, ill just be starting all over then

Hold on, I just compared some lines and lines 8 and 9 have a " around both options, while none of the others do. Take those out and try running it again.

Edit: I can't guarantee any of this is correct, I'm trying to figure this out as I go.
 
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kayla sharp

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Jul 29, 2019
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Hold on, I just compared some lines and lines 8 and 9 have a " around both options, while none of the others do. Take those out and try running it again.
you're really amazing wow, and okay i will do it soon i have some in real ice stuff i have to take care of, talk to you soon :)
 

AlCapella

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Jul 29, 2019
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the text edit keeps adding a .rtf after the .cfg ????

Like the others before, I don't see anything obvious jump out at me from your config file. So, I have another angle of attack. The best way to avoid this type of "\auto-rename" issue is to enclose your file name in double quotes ("") in the "Save As" dialogue, like so: "biomegen.cfg". This tells the editor to save the file as-is. My guess is that changing a plain txt into rich text format might have added extra encoding. And this is perhaps causing errors.

So, delete your existing biomegen.cfg and start from scratch and use the double quotes enclosing suggestion. Additionally, if you can choose the file type to save as in your editor, choose "text format" instead of "rich text". Typically, this option is just under the input box where you type file name.

P.S: I am not on a Mac, so the option might be (slightly) different for you. Just explore a little bit.

You're almost there, padawan ;) keep going.
 
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AlCapella

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Jul 29, 2019
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Hold on, I just compared some lines and lines 8 and 9 have a " around both options, while none of the others do. Take those out and try running it again.

Edit: I can't guarantee any of this is correct, I'm trying to figure this out as I go.

Good spot Padfoote. That was my first suspicion too. I opened my own boimegen.cfg, and it seems that's how it ought to be. :( Here's mine.

Code:
"beach variations to generate" {
    B:"Gravel Beach"=true
    B:"Overgrown Beach"=false
}

Back to the drawing board.. baah! :(
 
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