Hello! For reference, I'm using Monster V1.1.2
I'm playing on a server that my friends and I are building up quite rapidly (spare time galore) and we're at the stage where we're not sure what power source to use (after moving our base). Currently, we've got a 7x7x7 BigReactors reactor that I built as an emergency power source when our power usage sky-rocketed past what our Railcraft Boilers could handle (damn 11x11x11 MAC)...
Anyways, I've been researching active BigReactors and turbines all night and cannot get my head around quite what I'm needing.
Basically, we're currently producing up to 14.3kRF/t (rednet controlled reactor) and that's quite a bit more than we need. BUT, we're going to build at least one MFR laser, probably four eventually, that we want to be able to run at full power. As for the rest of the base, we don't and won't need too much, though somewhere between 10k and 20kRF/t is probably a safe solution.
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So sums-wise: for now, we want something that'll produce around 30-40kRF/t, but with the ability to scale to 100kRF/t. Whether that be by building it bigger later or by using control rod limits. What would be the best solution for reactor(s) and turbines or perhaps RC Boilers and turbines?
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For RC Boilers, we've got a significant amount of fuel and we have an ocean oil field world made with Mystcraft so we're never going to have a shortage of oil. Would it be easier to set up a number of HP boilers (we already have a couple built) and run them on Buildcraft's fuel?
And the one thing I cannot figure out is fluid management. Nothing seems to be non-laggy and sufficient. From my testing with an ME system, it seems to be very difficult to pump in enough water and when you succeed, it's very difficult to control as well as keep power usage down. I have a small ME system that uses something like 4MJ/t on its own. I added in a fluid interface and pumped in as much water as I could with a single ExtraUtilities transfer node and the power usage sky-rocketed to 240MJ/t!!!
TL;DR: Read the bit between the asterisks for a slightly detailed description or:
100kRF/t, what build should I go with?
What is the best solution for fluid management, especially making enough water?
I'm playing on a server that my friends and I are building up quite rapidly (spare time galore) and we're at the stage where we're not sure what power source to use (after moving our base). Currently, we've got a 7x7x7 BigReactors reactor that I built as an emergency power source when our power usage sky-rocketed past what our Railcraft Boilers could handle (damn 11x11x11 MAC)...
Anyways, I've been researching active BigReactors and turbines all night and cannot get my head around quite what I'm needing.
Basically, we're currently producing up to 14.3kRF/t (rednet controlled reactor) and that's quite a bit more than we need. BUT, we're going to build at least one MFR laser, probably four eventually, that we want to be able to run at full power. As for the rest of the base, we don't and won't need too much, though somewhere between 10k and 20kRF/t is probably a safe solution.
****
So sums-wise: for now, we want something that'll produce around 30-40kRF/t, but with the ability to scale to 100kRF/t. Whether that be by building it bigger later or by using control rod limits. What would be the best solution for reactor(s) and turbines or perhaps RC Boilers and turbines?
****
For RC Boilers, we've got a significant amount of fuel and we have an ocean oil field world made with Mystcraft so we're never going to have a shortage of oil. Would it be easier to set up a number of HP boilers (we already have a couple built) and run them on Buildcraft's fuel?
And the one thing I cannot figure out is fluid management. Nothing seems to be non-laggy and sufficient. From my testing with an ME system, it seems to be very difficult to pump in enough water and when you succeed, it's very difficult to control as well as keep power usage down. I have a small ME system that uses something like 4MJ/t on its own. I added in a fluid interface and pumped in as much water as I could with a single ExtraUtilities transfer node and the power usage sky-rocketed to 240MJ/t!!!
TL;DR: Read the bit between the asterisks for a slightly detailed description or:
100kRF/t, what build should I go with?
What is the best solution for fluid management, especially making enough water?