Big Reactors' a pain ;_;

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KiraGio

New Member
Jul 29, 2019
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Hi! I'm having a little bit of a problem with a big big reactor I was making in creative just for fun, wanted to try what this mod could really do.

I tried THISvery design. The problem is that I wanted to try to actively cool it down. I made 26 turbines with 32 a ludicrite blocks coil and 80 blades.

(Other one I would try but dunno what should go in the empty space)

I THINK they're not even close to enough but at the same time the turbine are SUUUPER slow. Is that the problem? Is there too much steam production?

Look at this:

http://imgur.com/a/6sPON

The reactor is slowly cooling down and the turbine slowly speeding up (Like 0,1 per second)

So: Is there too much steam for 25 turbines or is there too few of it? (I've set the cores to 99%)

One more thing. Since I have lots of turbines, do I need a different frequency tesseract for each of them or can I just place 25 (or 13) tesseracts on the same freq?

Thank you!
 

ratchet freak

Well-Known Member
Nov 11, 2012
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Each turbine can take 2k steam a tick. While your reactor generates 9.6k. This means you have enough steam for 4.8 turbines.
 

KiraGio

New Member
Jul 29, 2019
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Each turbine can take 2k steam a tick. While your reactor generates 9.6k. This means you have enough steam for 4.8 turbines.
So it's producing not enough steam, okay. But why did the simulator say I could have generated like 160k mB/t? With exactly 99% in the control rods?

It's probably just me doing something wrong
 

KingTriaxx

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Jul 27, 2013
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My first suspicion is that you're not getting enough steam from the reactor to the turbines. If your reactor steam bar is full like that it means that it's not being pulled fast enough. You likely need more than one steam port to draw it out fast enough. Or use a Tesseract instead of pipes because it can transfer the full 2k/t.
 
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Pyure

Not Totally Useless
Aug 14, 2013
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KingTriaxx nailed it.

A good way to move steam from your reactor to your turbine is to omit those extra-utils pipes entirely, and place the turbine flush against the reactor. This is obviously a lot harder to do when you have multiple turbines, but 4 is generally feasible.

If you really want to use those pipes, just add a more more stack/speed upgrades until you find the steam is no longer backing up in your reactor (at which point the reactor heat itself should also drop dramatically)
 

KingTriaxx

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XU pipes are fine, the problem he's having is the TE Ducting piping steam in the background. XU can actually move steam fast enough, but he's got Ducts moving it.

I always forget putting the Reactor against the Turbine works.
 

Pyure

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Aug 14, 2013
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tbh I can't really make out the steam outputs at all in those images, TE or otherwise. He mentioned tesseracts, are you sure he's moving steam with TE?

If he's using tesseracts, he can get away with a single frequency by "throttling" the steam throughput on the turbines themselves.
 

Henry Link

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Dec 23, 2012
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Um.. I think everyone missed the fact that he is trying to run 25 turbines. He isn't producing enough steam for that many. Now what does he need with 25 turbines... I don't have a clue.
 

Pyure

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Aug 14, 2013
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Um.. I think everyone missed the fact that he is trying to run 25 turbines. He isn't producing enough steam for that many. Now what does he need with 25 turbines... I don't have a clue.
If his reactor is producing 160k mb/t, which is the case according to the simulator, he can hypothetically run 80 turbines*

The reactor says its generating 9600, but that's because that's the rate at which he's extracting steam.

*I suspect the real maximum rate is whatever the maximum size of the internal reactor tank is. If its less than 160k mb, then yeah, he's not producing that much either.
 

Aetherpirate

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Jul 29, 2019
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I think there's a 50k max steam output, no matter how big your reactor is. So max 25 turbines per reactor. I'll see if I can dig up a source.
 
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KingTriaxx

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Top picture, about half-way down, on the right hand side. You can just see the white steam color in the ducting.
 

KiraGio

New Member
Jul 29, 2019
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You guys are the best. Everything's working. 25 turbines up and running

But, obviously, there is a problem. Temperature stuck at 2500°C, which means there's too much steam in the tank. But that's weird since the tank has a max of 50B/t and 25 turbines with 2000mB/t should just go perfect.. I would need to try do pump out the excess steam or, in extreme cases, make another turbine.. I'm not really sure about it. I can't even input anymore water: I have like 30 nodes extracting water (Fully upgraded) but the tank is stuck at 0 (Sometimes I can see it get to ~22000/40000 but then it goes back down to 0..)

This is a pain
 

KiraGio

New Member
Jul 29, 2019
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So, THIS is where I'm at now.
You can see (I hope):
  • Water flashing in the tank
  • Steam flashing in the turbine tank
  • Temperature stuck at 2405
  • Probably still too much steam in there

I tried making onther turbine, too few steam, which means there's between 5000 and 7000 mB of steam in the reactor tank. The fact is that I don't know how to precisely void the exsact amount (Just for trying)

One more thing: There is water showing in 2-3 turbines. It seems stuck, I don't know if it's just too fast but it really seem full of water.


There you guys have the infos, let's see if something comes out of it, thanks.
 

Pyure

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Aug 14, 2013
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You're not getting water into your reactor fast enough. This is causing the temperature of the reactor to increase (and causing water to vanish faster) and causing the flicking steam behaviour on the turbine. You shouldn't ever need to add more "new" water to the system: every drop of water that you turn into steam is going to turn into water on the turbine output. You need to move that water (quickly) back to the reactor, and the best ways to do this are either tesseracts, or direct contact between the turbine and reactor.

The only reason the turbine itself is probably getting enough steam is the sheer amount of steam that reactor can generate when "pulsing".
 

KingTriaxx

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Jul 27, 2013
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I normally void water, but when you're running this much steam through the system, you've got to be recycling the water. I'd actually use two tesseracts on the reactor because you simply can't get enough contact for running that many turbines. On Tesseract is Steam output, the other is water input. They should divide evenly, and combine correctly.
 

KiraGio

New Member
Jul 29, 2019
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This is definitely where my experience diverges from everyone else's. I've never had cause for more than two turbines, so I've always created closed loops, direct contact, no tesseracts or pipes.
The fact with that isthat the water in 2-3 turbines doesn't move at all. I'm using tesseracts attached to the turbine without a duct. Not working even if I put the fluid port attached t o a coolant port in the reactor. It just doesnt move

EDIT: The water just flowed into to reactor correctly. But I'm s till watching a raising 2150+ temperature and full steam tank in the reactor.
I'm gonna watch it for a bit
 
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KiraGio

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Jul 29, 2019
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How would I be able to void the exact amount of excess steam without voiding the necessary?
 

Inaeo

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Jul 29, 2019
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This is back to "Is it plugged in?" troubleshooting, but do take the time to make sure each Fluid Port is configured correctly (inputs and outputs). Something this simple to overlook can be a reason water isn't entering a Turbine as expected.
 
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