Best Way To Power A Quarry?

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Ieldra

Popular Member
Apr 25, 2014
1,810
733
129
This leads me to want to go find out how many laser drills you can power off of a fusion plant. I have a dream about building one of those on SSP at some point.

Also, I think bees can do it, but I don't get into bees unless I'm using Gendustry, and that requires a crap load of power.
Actually, I was wrong. I didn't consider that the prechargers will inevitably interrupt beams placed at higher elevations. Regarding a fusion plant, I built one in my 1.6.4 world. Building it was a great experience - actually using it, not so much because...well...I guess I've talked about that enough. Lubricant requirements and shutting down the plant are the issue, let's leave it at that.
 

malicious_bloke

Over-Achiever
Jul 28, 2013
2,961
2,705
298
62x62, naturally. By placing the laser/precharger systems at different heights, you can place a laser beam in every coordinate, except at the edges where the prechargers result in a two-block wide space where no beams can be placed.

Dear server, sorry for your loss...
 

Bibble

New Member
Jul 29, 2019
1,089
0
0
Actually, I was wrong. I didn't consider that the prechargers will inevitably interrupt beams placed at higher elevations. Regarding a fusion plant, I built one in my 1.6.4 world. Building it was a great experience - actually using it, not so much because...well...I guess I've talked about that enough. Lubricant requirements and shutting down the plant are the issue, let's leave it at that.
There was another flaw to your maths, in that the 2-long precharger issue would apply on all sides, so the functional area you could have is only 60x60. No sure whether you could put mining beams through pre-charging beams.

This could be a slightly interesting optimisation problem. There'll be a limit that's not 60x60, but you could probably get 50-75% of the area filled. Of course, you'd need to have a reasonable separation to be able to cable it up adequately.
 

Keserian

New Member
Jul 29, 2019
25
0
0
Actually, I was wrong. I didn't consider that the prechargers will inevitably interrupt beams placed at higher elevations. Regarding a fusion plant, I built one in my 1.6.4 world. Building it was a great experience - actually using it, not so much because...well...I guess I've talked about that enough. Lubricant requirements and shutting down the plant are the issue, let's leave it at that.
I've found that a lot of the reactorcraft machines require thinking on a much bigger scale than most of us are used to. Supplying a high pressure turbine with lubricant is a monumental pain in the rear end, for example. I'd love to see Reika add an advanced, synthetic, lubricant that doesn't get used up, just gets dirty and needs to be reprocessed at a slight loss, more like modern engine oil, or how he handles working fluid in reactors. I think it would balance if it was gated post tungsten, and required some fairly rare ingredients to ensure players would want to reprocess it. I'm currently in the middle of building a fission and breeder setup in one of my Let's plays, and it's certainly... Resource intensive. Of course, it'll basically solve all my power issues for the rest of the series.

I'm planning on moving the power with Electricraft superconducting cable, and then converting it as needed. I'm not planning on using any batteries in the EC grid, as I don't really see the point when I'm generating that much power, and it's really too wasteful to be turning the reactor on and off again.
 

HSIkMy

New Member
Jul 29, 2019
52
0
0
Now, these are all compatible with each other, so if you have two or more of them installed, you can use the boiler from one mod and a turbine from another. I've heard 5 MFR boilers are enough to drive a max size Big Reactors turbine, producing more than 20k RF/t.
Wait what? 400 Steam/t from each of them? Holy I won't have to worry about my server owner saying that my Railcraft boilers lags a lot then... btw I can't see any documentation about the MFR boilers on the internet, is it in Infinity 1.5.1?
 

Type1Ninja

New Member
Jul 29, 2019
1,393
-7
0
Wait what? 400 Steam/t from each of them? Holy I won't have to worry about my server owner saying that my Railcraft boilers lags a lot then... btw I can't see any documentation about the MFR boilers on the internet, is it in Infinity 1.5.1?
I heard seven turbines, but still. :p
They're like mini-railcraft boilers with no heat up time:
Supply with furnace fuel (blaze rods and lava on top of your standard coal/charcoal variations) and water, pipe out steam. Easy. :p
 

Inaeo

New Member
Jul 29, 2019
2,158
-3
0
This is pretty irrelevant, but right now I don't have the "ender tank technologies", (so close! Need one more blaze rod!) and I'm using an enervation Dynamo to power my quarry. I don't know why. It's a HUGE waste of redstone early game. ;)

Build an MFR Auto Fisher (or whatever its called), or a TC fishing golem, or fish yourself. So many enchanted books and so much enchanted gear. It easily powers the fisher and more.

Disregard. This does not work as I thought it did. My bad.
 
Last edited:
  • Like
Reactions: Type1Ninja

Inaeo

New Member
Jul 29, 2019
2,158
-3
0
I heard seven turbines, but still. :p
They're like mini-railcraft boilers with no heat up time:
Supply with furnace fuel (blaze rods and lava on top of your standard coal/charcoal variations) and water, pipe out steam. Easy. :p

My system is running seven MFR boilers per max sized BR turbine, but upon inspection, two of them (on each turbine) are constantly full of steam. I'll try scaling it back to five boilers eacb when I get a chance and see if the RPM stays stable.

If that's the case, I can easily fuel three turbines with a single Lava Fabricator/Fluid Transposer combo. That's 28krf/t each with no input of any kind. Infinity 1.4.1, but should hold over through the updates.

Edit: The magic number is 5. Five MFR Boilers will indeed put out at least 2000mb/t steam.
 
Last edited:

Gamefury64

New Member
Jul 29, 2019
405
-2
0
High temperature furnace generator. If you are getting enough coal, this will be plenty enough to run a quarry.
 

HSIkMy

New Member
Jul 29, 2019
52
0
0
I heard seven turbines, but still. :p
They're like mini-railcraft boilers with no heat up time:
Supply with furnace fuel (blaze rods and lava on top of your standard coal/charcoal variations) and water, pipe out steam. Easy. :p
Oh god. I like that so much, END-GAME LAVA POWER, 10000000 RF FROM A SINGLE BUCKET. You ask me where the lava comes from? Magma Crucibles with full speed upgrades running on cobblestone drains 720000 RF to make a big bucket and is lightning fast, alternatively using blaze rod 200000 RF + 4 blazerods per bucket and even faster. Lava fabs are slow but lava fab spams are effective.
edit: and, um, netherrack. I know thats not renewable, but you only need a tiny mining well frame machine to get 100000 of them. (BTW does annihilation panes destroy liquids? if no, nvm..)
 

Inaeo

New Member
Jul 29, 2019
2,158
-3
0
Upon further testing, 5 MFR Boilers (at 400mb/t steam each) are enough to push a full sized BR Turbine to just shy of 1800RPM. With my setup of a single Lava Fabricator and a single Fluid Transposer, I have a steady flow of lava buckets to fuel three turbines (15 boilers). In my Infinity world, these are putting out 28krf/t each.

If I were to add more boilers, I may need another fueling system. I'm not sure if Augments on the Transposer could increase the bucket fill speed enough to keep up, but even so, I may need another Lava Fabricator to fuel it. I won't know until I have need for more power, but for now, I have way more than I need.
 
Last edited:
  • Like
Reactions: Type1Ninja

asb3pe

New Member
Jul 29, 2019
2,704
1
1
Ender Quarry on the ground, TE Tesseract on top of the Quarry. Tess receives power from my base and sends the quarried items back to base. Just two blocks to quarry 1600 chunks (I'm doing a 40x40 chunk right now, it's in the middle of day two and halfway thru LOL). Can't get any easier than that. I remember back in the day some of the power setups for quarrying. It was ugly. :)