Best MPS setup?

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Plainy

New Member
Jul 29, 2019
366
0
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Simple question here what is a good way to set up your modular powersuit now a days?
I've found some old guides but they seem to be outdated does anyone has a ideal set up?

Thanks in advance!
 

Zarkov

Well-Known Member
Mar 22, 2013
428
176
69
I usually put energy shields (maxed) on all armor pieces, then maxed out heat sinks on boots, legs and chest. Add cooling system, jet pack and elite battery in the chest armor (all maxed).

Night vision and flight control in the helmet (keep flight control setting at 0). Sprint assist and swim boost in the legs and shock absorber in the boots. Then rail gun and any other stuff I find useful in the power tool.

With a wireless charger in your base, there is basically no need for any power generating add-on. I carry a jet plate from simply jetpacks with me as well, that stores an extra 50M RF.
 

KingTriaxx

Forum Addict
Jul 27, 2013
4,266
1,333
184
Michigan
I don't bother with armor of any kind. I prefer to stay mobile, but I always add on the leg charger, and cooling system if I can get the ender pearls. If you've got the cooling system, you can put on the high power solar array. I have to carry two helmets if I'm working in a desert though. I don't necessarily use a jet pack. Flight feels... over limiting. Instead I use a Tinker's Longsword, the legs, and glider wings. It's energy free and you get a long distance of flight out of it.

I used to use step assist, but I don't any more. Too many times I'd hit the button and take a flight I didn't intend.

For the power tool, I prefer the saw blade launcher to the rail gun. Add shears, a grafter, and a maxed out Rototiller. One click does a maxed out farm as far as I can tell.