Blooded Bees- blood magic; produces bloody combs that can fuel a blood alter, flower is a living animal/player.
Fecal Bee- MFR sewerage
Industrialised bee- Apiary produces xEu/t. Faster worker=Higher output. Alternately 'charged comb' which directly powers machine/batboxes
Fluxing Bee- Ditto for redstone flux. Alternately 'Fluxed comb'
ExtraBees and Gendustry cover most the game's resources. It might be worthwhile going for area effects instead.
OCD Bees- pick up items lying on the ground.
Armoured Bees- Players get a resistance buff when in range.
Celestial/Heavenly Bees- Undead mobs burn in range. Apiary glows?
Lucky bee- fortune bonus when in range.
Raiding bee- looting bonus when in range, all mob kills count as player kills.
Lustful bee- animals in range go into love mode. Player can't sleep in range.
Magnetic bee- compass points to apiary. [50x bee work area. Works in any dimension]
Lunar bee- nocturnal traited bees in range get a speed and range buff. 1.5x in direct moonlight. 2x in end. Does not affect other Lunar Bees. Celestial bees detonate.
Celestial bee- diurnal traited bees in range get a speed and range buff. 1.5x in direct sunlight. Does not affect other Celestial Bees. Lunar bees detonate.
Bees die out when subject to both celestial and lunar bee's effects.