Beekeeping - Automating Frames

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£Luke£

New Member
Jul 29, 2019
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So, I've looked and looked, but I can't seem to find a way to automate putting frames in an apiary. I want to be able to put them in without having a thousand floating in a pipe trying to get in, some sort of system that detects when it's empty and refills accordingly. I've tried autarchic gates and their frame option.. but it doesn't seem to be working for me. Could someone either explain how to make the autarchic gates work, or suggest a different (possibly better) way of going about this?
 

Maldroth

New Member
Jul 29, 2019
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If you want to automate frames in any sort of way you will need to build alvearies and use frame housings as part of the build. The added benefit of this route is you can also use mutators to speed up the process as well.
 

slay_mithos

New Member
Jul 29, 2019
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I have found out that mutators are not really needed for most mutations.

For now, all my mutations had 8+ % chance, and I ramped them up to above 100% with 7 soul frames.
Add 6 chocolate frames to make the bees die in the next "bee tick", and you will have a setup that can mutate multiple bees at very low cost, compared to mutators.

What I mean by that is that you could theoretically have 11 soul frames and 6 chocolate frames, for a boost of 86 times the original chance, and still do it very fast.
Or you could trade 1 chocolate frame for an additional soul frame and get a boost of 129 times.

That means that even the 1% mutations would be assured, for only a portion of durability on what is basically seeds, wood, string, soul sand and cocoa beans. All of that being very easily gotten and renewed (soul sand needs MFR sludge boiler), it makes mutating the bees really easy as soon as you get an alviary.
Added bonus is that it lets you use your precious green stuff for generating the power you will need for the rest of your base.
 

southernfriedbb

New Member
Jul 29, 2019
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I have found out that mutators are not really needed for most mutations.

For now, all my mutations had 8+ % chance, and I ramped them up to above 100% with 7 soul frames.
Add 6 chocolate frames to make the bees die in the next "bee tick", and you will have a setup that can mutate multiple bees at very low cost, compared to mutators.

What I mean by that is that you could theoretically have 11 soul frames and 6 chocolate frames, for a boost of 86 times the original chance, and still do it very fast.
Or you could trade 1 chocolate frame for an additional soul frame and get a boost of 129 times.

That means that even the 1% mutations would be assured, for only a portion of durability on what is basically seeds, wood, string, soul sand and cocoa beans. All of that being very easily gotten and renewed (soul sand needs MFR sludge boiler), it makes mutating the bees really easy as soon as you get an alviary.
Added bonus is that it lets you use your precious green stuff for generating the power you will need for the rest of your base.

Upcoming forestry updates will make force mutating bees less effective.
 

DoctorOr

New Member
Jul 29, 2019
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I have found out that mutators are not really needed for most mutations.

It's not. I've never even made one, and I've mutated valuable bees from scratch several times. If there's a mutation with a lower chance, I don't know of it (and I probably did it anyways)

I've never made an alveary frame housing either. Apiaries using frames, alvearies not is a good balance IMO and wish Binnie had never added them.
 

Maldroth

New Member
Jul 29, 2019
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I've done most of my mutations from scratch but I'm going to start to play around with mutators a bit just to see what it is like. For me most of my production bees do well enough with the Fastest production trait and an Alveary. I've been using 3 frame housings in my alviaries if I need to turbo charge production a bit to fill a tank or get so more materials.

So far I like their inclusion but they needed to be limited better and the new changes to forestry will strike that balance. I just wish there was a more visible way in game to determine if you are going to overwork your queen or not.
 

TangentialThreat

New Member
Jul 29, 2019
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You can't automate frames in apiaries, although you can automatically draw out drones, princesses and bee products with a gate, a wooden pipe and an apiarist's pipe.

My solution to the frame problem in alvearies was lots and lots of clay golems. It works really well.
 
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£Luke£

New Member
Jul 29, 2019
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Alviaries seem to work quite nicely. But, clay golems work for apiaries. I think I'll use a mix of both for mass bee production, actually. Thanks guys! :)
 

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New Member
Jul 29, 2019
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I have a feeling router may work perfectly, or completely fail, I would test this myself but alas, it is midnight. XD