I've been trying to figure out a way to automate machines that require multiple material inputs, and that are also used in several "stages" of an items crafting recipe. I'm using AE to handle the movement and crafting of items.
Here is an example - I have a BC assembly table that is used for making various types of chipsets, etc. During some crafting processes, or also in the case of multiple (unrelated) crafting requests) the tables can get multiple materials placed inside them from an ME interface, and get confused on what they are supposed to be making and hang up. The "do not push while crafting" setting of the ME interface doesn't really seem to help in this situation.
Another is using the Gregtech Assembly Machine, say, for example, to make circuits.
The machine is used in several steps of making the circuits, first to make the basic circuit board with iron and electrum, and then a second time with copper cable and the basic circuit board to make the actual circuit itself.
Oftentimes due to the way that AE crafting requests works, the machine may end up with one material from 2 different steps in each of its two slots, bringing everything to a halt.
Someone recommended using Steves Factory Manager as a way to solve this, however I'm unable to figure out a way to build a list of commands to prevent items from multiple recipes from getting pushed in at the same time.
I've tried different setups with itemducts, routers, steves factory manager, etc., just had no luck. Anyone else got some creative solutions to automating a single machine that is used in several steps of a crafting process?
Here is an example - I have a BC assembly table that is used for making various types of chipsets, etc. During some crafting processes, or also in the case of multiple (unrelated) crafting requests) the tables can get multiple materials placed inside them from an ME interface, and get confused on what they are supposed to be making and hang up. The "do not push while crafting" setting of the ME interface doesn't really seem to help in this situation.
Another is using the Gregtech Assembly Machine, say, for example, to make circuits.
The machine is used in several steps of making the circuits, first to make the basic circuit board with iron and electrum, and then a second time with copper cable and the basic circuit board to make the actual circuit itself.
Oftentimes due to the way that AE crafting requests works, the machine may end up with one material from 2 different steps in each of its two slots, bringing everything to a halt.
Someone recommended using Steves Factory Manager as a way to solve this, however I'm unable to figure out a way to build a list of commands to prevent items from multiple recipes from getting pushed in at the same time.
I've tried different setups with itemducts, routers, steves factory manager, etc., just had no luck. Anyone else got some creative solutions to automating a single machine that is used in several steps of a crafting process?