Yup, this solution via export bus on the itnt side was exactly what I was describing, yet somehow fault was found with it.
Someone else posts the same idea but has access to pictures as they are not on mobile posts the same idea, everyone agrees.
I don't think I can ever be taken seriously if I wish to spend my time on the Latop playing tha game, and my time off it talking about it. My luck precisely.
Also, this works particularly well with a creeper soul shard set up with a leek emitter - activate the shard if below 5000 gunpowder or something.
Unfortunately, most people are visual, and would rather see something than described to them in words.
Also, people have this misconception that the system jams if it can't craft iTNT. If an export bus requests for a craftable item, but the system lacks materials for it, only that job gets stuck. The rest of the system is unaffected.
But the ME autocrafting system isn't perfect. Which is why you must have a reset switch, in the event that it gets stuck on a crafting job and you can't cancel it via the Crafting Monitor.
As for those obsessed with creating the precise amount of iTNT, my advice: don't. Just make sure the machine has a stack of it, and you're ready to go. The implosion compressor will always use the correct amount of iTNT.[DOUBLEPOST=1368464545][/DOUBLEPOST]And if you're gonna ask how I ensure ample supply of iTNT: UU-matter. Because I don't want to deal with Creepers.