Automating Electrical Engines?

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potter

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Jul 29, 2019
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He wasn't suggestion that.
He's finding it odd that he used approximately 90, give or take, pieces of glass fibre cable from y=149 to that corner batbox and could not spare a few extra on the inside of the base.
 

purplefantum

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Jul 29, 2019
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Indeed that point was valid, which is why I didn't comment against it. But yeh, with that many diamonds a decent gate would be easy to make, so would a better power system tbh.
 

Yeraze

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Jul 29, 2019
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One other option that I've come to love is using Redstone Energy Cells. The cell itself is a bit of work, but then you can connect all your engines to it and use it like a Batbox for MJ power. You'll still need to turn the electric engine on and off if the cell ever fills (bit that will take a while), but not as often as you can just let the cell charge up high and use the power as needed. Plus it'll turn a little singledigit-MJ/t electric engine into a massive 100MJ/t output via the cell.
 

purplefantum

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Jul 29, 2019
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ALso an option, and I don't know if this is true for all engines, but I found using Redstone conduites prevents the engines from ever overheating, at least it did with industrial steam engines as the conduits themselves seem to burn off excess MJ from the engines.
 

Yeraze

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Jul 29, 2019
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ALso an option, and I don't know if this is true for all engines, but I found using Redstone conduites prevents the engines from ever overheating, at least it did with industrial steam engines as the conduits themselves seem to burn off excess MJ from the engines.
Definitely not true for all engines (I've had several combustion engines blow in my minecraft career). The steam engines are special, they seem to be capable of automatically clocking themselves back to avoid explosions. I've seen it with Hobbyist, Commercial, and Industrial steam engines.
 

purplefantum

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Jul 29, 2019
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Hurrah for railcraft then :D And hobbyist steam engines do seem to have a good long burn rate on fuel, rather efficient.
 

RuiGomes

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Jul 29, 2019
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We spent almost all our diamonds trying to achieve a renewable power source. The solar panels were still too expensive, since we have GregTech recipes on our Mindcrack installation. I think that with that copper setup we are not losing that much energy, but we'll upgrade it when we get more powerful machines.

By the way, what would you recommend us to build next? We have the Wind Mills, Pulverizer, the Electric Furnace, Extractor and Compressor. We have been mining a lot so we have plenty of resources.
 

purplefantum

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Jul 29, 2019
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If you want more renewable energy, invest into a peat bog and tree farm/wheat farm for biogas. If you want more resources go for a diamond drill/mining laser and some diggers/miners backpacks.
 

Yeraze

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Jul 29, 2019
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Hurrah for railcraft then :D And hobbyist steam engines do seem to have a good long burn rate on fuel, rather efficient.
Yeah.. If you can get the water requirements under control (hurrah for Aqueous Accumulators!) then the Hobbyist engines are a great start. And the upgraded ones are fantastic too, Steam is so much easier to work with than Biomass or Oil.
 

purplefantum

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Jul 29, 2019
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Yup especially with liquiducts instead of gold pipes, makes your power system less of a tangled mess in the long term.
 

Yeraze

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Jul 29, 2019
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We spent almost all our diamonds trying to achieve a renewable power source. The solar panels were still too expensive, since we have GregTech recipes on our Mindcrack installation. I think that with that copper setup we are not losing that much energy, but we'll upgrade it when we get more powerful machines.

By the way, what would you recommend us to build next? We have the Wind Mills, Pulverizer, the Electric Furnace, Extractor and Compressor. We have been mining a lot so we have plenty of resources.
I'm not familiar with the Mindcrack pack, but does it have soul shards? Get a T5 Blaze Spawner set in the overworld (surprisingly easy to make, just takes a lot of nether exploration) and then you have unlimited Blaze Rods to pump into generators for fuel.
 

Hydra

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Jul 29, 2019
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Iron logic gates, no questions about it tbh, has work redstone signal, shove it in the condutive pipe and hey presto.

I don't understand people who recomment gates at this stage. They're pretty end-game buildcraft-wise. Just having a basic pulverizer + furnace setup with some hobbyist steam engines is enough at this stage.[DOUBLEPOST=1359164150][/DOUBLEPOST]
I'm not familiar with the Mindcrack pack, but does it have soul shards? Get a T5 Blaze Spawner set in the overworld (surprisingly easy to make, just takes a lot of nether exploration) and then you have unlimited Blaze Rods to pump into generators for fuel.

Yeah. Just getting a T5 blaze spawner set up sounds a lot simpler than just getting some charcoal. Not.
 

purplefantum

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Jul 29, 2019
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You did read the part about the amount of diamonds spent correct? Well they may be end game but they are also the only items that really fit the bill for automated redstone signal management.
 

potter

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Jul 29, 2019
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We spent almost all our diamonds trying to achieve a renewable power source. The solar panels were still too expensive, since we have GregTech recipes on our Mindcrack installation. I think that with that copper setup we are not losing that much energy, but we'll upgrade it when we get more powerful machines.
Can't vouch for your setup on the outside, but everything on the picture seems to indicate that you have zero eu loss inside of your base. So no worries there.


Next project suggestion: Make an EU-reader! Plenty useful.
 

Yeraze

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Jul 29, 2019
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I don't understand people who recomment gates at this stage. They're pretty end-game buildcraft-wise. Just having a basic pulverizer + furnace setup with some hobbyist steam engines is enough at this stage.[DOUBLEPOST=1359164150][/DOUBLEPOST]

Yeah. Just getting a T5 blaze spawner set up sounds a lot simpler than just getting some charcoal. Not.
It's not too bad really, resource-wise. 1 diamond = 3 soul shards, then go find 5 blaze spawners in the nether, and you're done. The soul cage is just 8 iron bars, so 6 iron can make 2 cages, and then just an empty room with some water & a collection system (obsidian pipe or transposer).

So aside for the time required to find the 5 spawners, it's a pretty light system. And sustainable and infinite. And blaze rods come into lots of higher-tier recipes as well, so you'll have to go hunting for them eventually.
 

Yeraze

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Jul 29, 2019
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You still have to kill 512 blazes. That takes 'some' time.
umm, no.. That's why I said 5 spawners: Each spawner can be "consumed" by the soul shard for 200 souls. 5x200 = 1000 ,so just a handful more along the way and you have your 1024 kills = Tier5 spawner.
 

lolpierandom

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Jul 29, 2019
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Question, why aren't you using tin cables for the windmills? They have the same loss as glass fibre and are perfect for the low voltage windmills provide...
 

RuiGomes

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Jul 29, 2019
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We have already made an EU-Reader and it's indeed useful. We couldn't use the tin cables since they are not able to support the combined voltage of the 6 wind mills we have so far.
 

lolpierandom

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Jul 29, 2019
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That's not how EU works. Unless your windmills (invidually) are somehow outputting more than 5 EU/T (which they shouldn't be able to at the height you put it at, and if they did, well, that's bad because they might break), then Tin Cabling is fine. Cables can take infinite amounts of packets- the size of the packets is what matters.