Automatic Tinkers' Construct tool repair? (FTB Revelation)

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Medogamer

New Member
Nov 24, 2020
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Hey everyone

I've been designing a farm for mob drops which also can be used to farm RF. I've succeded but there's a nuance to it. Instead of using the mob crush tool from Industrial Foregoing, I'm using a Mechanical User from Extra Utilities 2 which is using a scythe from Tinkers' with fortune 3 to kill them. The only problem is that I don't want to keep manually repairing the scythe.
The last modpack i played (Attack of the B-team) is in 1.6.4 where you could use a battery from Thermal Expansion as a modifier for weapons with which I designed a circuit to repair the scythe automatically; but that isn't possible anymore.
I'm wondering if there's any way to automatically repair the tools or another workaround.