Automated smeltery?

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Zalison

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Jul 29, 2019
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So I have a tank of liquid yellorium... Yes.. dimlets op. Anyways I have this liquid yellowrium and I've made a smeltery to cast it into blocks. It's all working just fine but I'm wondering if there is any possible way to automate the process of clicking the drain and taking the blocks out of the basin so I can auto transfer it into my reactor. Thanks as always homies!
 

sgbros1

New Member
Jul 29, 2019
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Faucets respond to redstone, so a Redstone clock from ExU could work.

Or you can use pipes.

Also the basin is an inventory, so put a hopper or pipes underneath it will pull the block out.
 

Zalison

New Member
Jul 29, 2019
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Faucets respond to redstone, so a Redstone clock from ExU could work.

Or you can use pipes.

Also the basin is an inventory, so put a hopper or pipes underneath it will pull the block out.
Thanks! I'm going to try it out now I'll let you know how it goes.
 

Zalison

New Member
Jul 29, 2019
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Omg it works! Thank you so much!

Edit: But wait how do you connect hoppers to each other? Lol
 

Dentvar

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Jul 29, 2019
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How did you play with Tcon and not knowing about automating it. I would have rage quit after the first stack of iron I throw in there :p
 

ratchet freak

Well-Known Member
Nov 11, 2012
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To summerize:

put the liquid directly into the casting basin

use <item transport of your choice> to pull the finished block from the casting basin.
 
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MacAisling

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Apr 25, 2013
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Kearneysville, West Virginia
Here, I'd place a hopper on the inlet port of the reactor, a casting basin on top of the hopper, an ender tank on top of the casting basin, and pump directly from your liquid yellorium world. For the smeltery itself, you can replace the faucet with a pipe or set a redstone clock next to the faucet, but I've taken a liking to the bibliocraft clock (shift right click with an open hand to open the GUI, you can turn off the ticking and turn on a redstone pulse, the fastest setting is just right for casting).
 

Desman

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Sep 23, 2014
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There are also timers in RFTools and ProjectRed, if they are in your modpack.
 

Azzanine

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Jul 29, 2019
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Didn't think you could cast yellorium fuel fluid.

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Dkittrell

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Jul 29, 2019
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Didn't think you could cast yellorium fuel fluid.

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havent tried it for a few months so it may of changed if not then yea you can. Set up an RFtools world with liquid yellowium into a bedrockium drums then some kind of fluid pips into basin= Yellowium blocks for days! I will actually be doing this very soon on my current world unless configs have changed