Automated impregnated frame production with AE MC1.5.2

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dtech100

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Jul 29, 2019
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I have a lot of problems to make AE network to produce non stop impregnated frames. I'm using my own 1.5.2 pack with newest versions of AE, forestry, binnie's mod (extra bees) - simmilar to 1.5.2 ngt.

I need a lot of frames because i have 15 alvearies and will be having more - 5 frame housing per alveary.

I have connected me interface to carpenter (wood to impregnated sticks pattern) which is making impregnated sticks and export bus for wood . Then i have wool farm to macerate it to strings.

But i don't know how to make AE system to make frames all the time. I manually produce about 500 frames (patterns FTW).
I tried fuzzy export bus to export frames to chest or to barrel but it won't work.

How do you make your own auto production of impregnated frames and how you made it with ae network ?

I can't find any video on youtube about automate frame production with ae system.
 

Netherus

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Jul 29, 2019
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Did you try setting the export bus to move single item/craft there are 4 options on it and that is the 3th one
It will export frames into whatever you want and will first move everything you have in storage and if it doesn't have any frames it will craft it like you told it to

Holland says hi!
 

Norren

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Jul 29, 2019
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1.4.7 instructions, so the AE system is less complicated and uses Flax (which I think is RP2?), but I run a limit based system.

Impregnated Sticks:
ME Limit Switch: activate import bus if less than 512 impregnated sticks in ME storage.
Export bus -> Carpenter -> import bus.

Pretty simple, but this way you don't burn through your entire log supply.

Strings:
ME limit switch: activate export bus set to "always craft" if less than 128 string present.
Interface next to MFR planter w/ a recipe of "9 flax seed makes 9 string"
Interface -> MFR Planter -> Harvester + fertilizer (Fed via cow sewage) -> interface.

this causes the interface to spit 9 seeds into the planter, which are instantly planted, bonemealed, and harvested by the MFR fertilizer/harvester combo, yielding quite a bit more than 9 string. Running the plants in "on demand" mode lets the fertilizer pile up rather than spending it as it's produced so you basically always have just the right amount of whatever plant resource you need. I actually do this for MFR rubber using the same planter.

Insertion:
Regular Export Bus set to "Always craft" impregnated frames into Fz Router set to "visit all" and insert into Slot 0 with a machine filter upgrade set to "ExtraBeesAlveary.0" or something to that effect.

Then I just put a container of some sort between every Alveary. Scales infinitely, although you may need to increase the minimum number of impregnated sticks or add a second carpenter if you add a sufficient number of alvearies. (I find I end up with too many resources to use, and typically cycle bees out rather than run bees of resources I have beyond-spendable-levels of.)
 

namiasdf

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Jul 29, 2019
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My question about Alvearies. Can they be used indoors? Does having more frame housings increase the number of frames you can use?
 

BlackFire

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Jul 29, 2019
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My question about Alvearies. Can they be used indoors? Does having more frame housings increase the number of frames you can use?
As long as the bees have the cave dwelling trait and nocturnal (I think) they can. But the cave dwelling is nessesary. More frame houses do help but there is a limit. I don't know what it is, I'm sure someone will respond with it.
 

Norren

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Jul 29, 2019
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My question about Alvearies. Can they be used indoors? Does having more frame housings increase the number of frames you can use?

If your bee is cavedwelling, yes.

Having more frame housings let you use more frames, but the practical cap is "enough frames to reach 2 products and 1 specialty/cycle" (For most species this is actually fairly low in an alveary, around 4, I believe.) and as I understand it the newer versions of forestry will swarmer-princess your queen if you go "too high". One post said "past 4", but I have no personal experience to draw from. I expect it's past a specific percentage of yield rather than an exact frame count, given another post said mutation chance has been capped using the same swarmer mechanic.

Edit: Somewhere on one of the many FTB wikis there's the formula for determining product yield from bees on one of the generic bee mechanic pages, while the beekeeping wiki has the exact frame multipliers.
 

namiasdf

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Jul 29, 2019
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So frames reduce the chance you will have yield? I'm not sure exactly what you're getting at here.

So regardless, I still have to be outdoors to do most of my breeding, lame. Oh well, I had set aside an area for that just that feeding AE wire all the way over there, ffs.

Another query about breeding. Can frames be put in automatically? I haven't played around with it much, but I have done the insertion/removal of bee's part. 1.4.7 doesn't have fuzzy buses so I have to check up every once in a while to make sure everything is getting in. From this thread I can get most of the frame making automation down with ease. I just want to clarify where you insert the frames.

Edit: Just to clarify that we're talking about alvearies and not aviaries.
 

ThePokepika99

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Jul 29, 2019
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Warning to you! If you insert more than 4 frames to Alveary, they can become unstable. They will get this mark: [-]
That means, that sometimes after queen dies, it will not produce ANY princess.
 

namiasdf

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Jul 29, 2019
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Hmm, I'll keep that in mind. Though I am quite a long ways away from being able to have such an expensive multiblock. I haven't even gotten my common bees yet, heh.

Just planning ahead, but now that I know.

I shouldn't have recycled the 30k or so logs I had. I guess I'll let that rebuild again.. Heh
 

Norren

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Jul 29, 2019
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Yeah, the "upper limit" on frames is the swarmer nerf. (The "[-]" label means swarmer) untreated/impregnated/proven frames have the same multiplier (which I think is 2, from memory.)

When you get to bee serums, always purify them to the highest quality, as well. If they aren't the highest quality when you use them, they have a chance to make princesses into swarmers, as well.
 

Methusalem

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Jul 29, 2019
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My question about Alvearies. Can they be used indoors? Does having more frame housings increase the number of frames you can use?


Alvearies can be used indoors if you add an Alveary Lighting block for your non-Nocturnal bees and a Alveary Rainshield for non-Flyers. But honestly, just use Rocky Bees for your production. Infuse them with the highest speed you have, longest life and then with the species you need. You'll have to do it for Princess and the Drone, but the Rocky Bee has pretty much all other traits you could want for using them in an Alveary inside your base.

As mentioned above, 4 frames is now the max or your princess will go poof.

Routers work perfectly for keeping the Alveary filled with frames. One single router for all your alvearies is enough, you just need to keep the frame housings connected to each other. Use simple furnaces as connection between the alvearies.
 

namiasdf

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Jul 29, 2019
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Well, I am interested in breeding bees as well. I want to automate the process so I am not too worried about whether it happens every cycle or not. I'd rather just come back after some time and see if any have bred.

A problem I have been having is that without fuzzy preformatting, AE tends to not work. I think it has to do with the mutations and the precise formatting of the export buses. Anyway around this, without fuzzy preformatting (1.4.7 is why).

Another issue is with drones. AE will put all the drones into my system, into the apiaries. This is sometimes a problem because the distribution is not equal and one apiary may take all the drones, leaving none for the others. Is this a problem with other bees or are there enough drone reproduction, that it should not matter (of the same species you are using for comb production obviously. Rocky bees tend to give a 1-1 ratio. I've never seen an extra bee aside from the pair, per cycle

A query on bees. For breeding purposes you mix two different drones and princesses. For production purposes you use pure breed combinations. In each case you should use frames correct? I am not interested in playing with DNA currently. I'd rather let my bees do their things with AE automating the process (or any other suggestions) then go work on other projects. I don't have the patience for that stuff.
 

Norren

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Jul 29, 2019
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You shouldn't be using AE for production line drones or breeding machines. You should be using closed loop Apiarist pipes which vent excess drones into a void pipe and all valid products drop into an ME interface.

If you absolutely have to use AE for your bee setup, you should also be using an isolated AE subnet with preformatted drives that can't accept anything but products, and an indexer on a storage bus for capturing every bee evar.

Edit: I can't even fathom how utterly randomized AE based breeding would be. If you want to hurry this up, use chocolate frames or oblivion frames, but you really have to do this by hand due to trait selection.
 

namiasdf

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Jul 29, 2019
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Please elaborate on this set up? I believe my BC pipe skills to be fairly strong, so feel free to make it as complex as you'd like. I am looking for efficiency and redundancy. I want to reproduce these (set of) "blocks" to (a) have production from bees I'd like (b) automated breeding, within limits.

By using apiarist pipes, can you limit the number of drones per apiary to one? That was one of my main problems regarding rocky bees and the fact that you don't get any redundant bees aside from the normal pair.
 

Norren

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Jul 29, 2019
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There's not much to it, you can find it or something fundamentally identical on most youtube bee tutorials. You aren't going to be "only inserting one drone", but because the loop is closed you're not introducing new drones to the detriment of other beeboxes, you'll only have what's in the box in question. It's natural apiary behavior in any 2x fertility or greater species to end up with 63 drones and a queen during your 24/7 auto-production.

Beebox -> Wooden pipe + aut gate (more on the aut gate later) -> gold/stone/iron/sandstone/etc pipe -> Apiarist Pipe -fork-> Beebox & Void pipe

The apiarist pipe works like a diamond pipe but requires a few extra settings:
- "Anything" lets truly anything through, but is only used if no other valid destination exists.
- "Any bees" lets any kind of bee through unless you define species filters to the right. (Princess only and Drone only work the same.)
- "any items" is for products or other items that somehow end up in your

So for your standard production line, your apiarist's pipe will be set to "Any Bees" for the side connecting to your beebox(es). The side connecting to an ME interface or leading to an ME interface will be "Any items" and the void pipe will be "anything". When your bees and products are extracted from the beebox, your products will usually come out first, and go to the ME net. The princess will insert in, then the drones will insert until full, excess drones will be routed to the void pipe.

You can "save" apiarist pipes by hooking up multiple beeboxes to a pipe, but you should make sure each kind of beebox houses a different species so that you don't end up losing bees to RNG pipe mechanics. ~usually~ you run into no trouble with one pipe serving two+ apiaries of the same species, but every rare now and then in my experience you run into a race condition where it tries to toss two princesses into the same apiary and one gets lost on the ground, so it's better to have split species. (Rocky in one direction, River in another, etc.)

Lastly, Aut gates and apiaries are odd. The "Standard" setting is "missing princess/queen: pulse energy", but I prefer "has energy: pulse energy" so that everything is removed as it's generated.
 

namiasdf

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Jul 29, 2019
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Ah, that was the answer I was looking for. There is no way to create a system for multiple apiaries. You have to do this for each one.

Question about autarchic gates. What does has energy mean?
 

Norren

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Jul 29, 2019
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Ah, that was the answer I was looking for. There is no way to create a system for multiple apiaries. You have to do this for each one.

Question about autarchic gates. What does has energy mean?

Has energy, like "Does this engine have energy stored in it". (that's actually what the setting is for. somehow Apiaries are showing up as BC energy containers.)
 

PoisonWolf

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Jul 29, 2019
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Alvearies can be used indoors if you add an Alveary Lighting block for your non-Nocturnal bees and a Alveary Rainshield for non-Flyers. But honestly, just use Rocky Bees for your production. Infuse them with the highest speed you have, longest life and then with the species you need. You'll have to do it for Princess and the Drone, but the Rocky Bee has pretty much all other traits you could want for using them in an Alveary inside your base.

As mentioned above, 4 frames is now the max or your princess will go poof.

Routers work perfectly for keeping the Alveary filled with frames. One single router for all your alvearies is enough, you just need to keep the frame housings connected to each other. Use simple furnaces as connection between the alvearies.


Is this for 1.5.2 and up?

I'm on 1.4.7 mindcrack and I have a platinum farm going and have used 6 frames (proven frames) per alveary extensively and I've yet to lose any princesses. All my princesses are at 13k+ generation cycles now.[DOUBLEPOST=1374208230][/DOUBLEPOST]
Ah, that was the answer I was looking for. There is no way to create a system for multiple apiaries. You have to do this for each one.

Question about autarchic gates. What does has energy mean?


If it's the same pure-bred bee, you can use apiaries + routers. It'll cut down on the pipes.
 

Methusalem

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Jul 29, 2019
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Is this for 1.5.2 and up?
I'm on 1.4.7 mindcrack and I have a platinum farm going and have used 6 frames (proven frames) per alveary extensively and I've yet to lose any princesses. All my princesses are at 13k+ generation cycles now.

Yes, the limit to the production rate and the mutation rate is for 1.5.2 and higher. The maximum production rate is down from a factor of 64 (with 6 frames) to a factor of 16 (with 4 frames). The mutation rate is down from guaranteed mutation to a factor of 10. Anything beyond that and you risk your princess to turn into a Swarmer bee.

But at the same time you can now also use Creosote Oil instead of Seed Oil for making Alvearies, which makes it easier to just increase the number of Alvearies. (It now makes also sense to breed all the way up to Fastest speed, which is a 40% increase to just "Fast", which you get already from Cultivated Bees.)

And I think it was mentioned before, you can still go beyond these limits. Then cross the fingers and hope you get enough drones from the princess to extract the traits you want, before the bee disappears. :)