Hello all,
I think I'm suffering from too much information. I'm trying to find out a way to get some automated energy production going earlier on in the game. I prefer IC to BC, though I have a mix of a few machines right now. I was thinking of getting into Biofuel production because it's renewable and am trying to come up with a sustainable/self-contained system and that's where I'm having trouble.
Searching through here, I find a ton of information, but sometimes I think it's too much. I can do an SC tree farm, or Forestry Arboretum, or use Thaumcraft golems, or this or that. It makes my head want to explode. Then when you factor in changes to the mods, like oh wait, now it's multi-farm and now you need fertilizer, but wait, saltpeter is nerfed unless you have an ender spawner, and well just skip that and make a tier 5 blaze spawner. And then, oh you're playing with Gregtech on? That's a different story. Is your head spinning yet?
So yeah, I'm sure the question has been asked a ton of times, but I'm lost in all the posts. I'll try and break it down as simply as possible:
Beginning to mid-tier energy generation
Prefer IC machines to BC, but a mix of both isn't bad
Renewable, automated, sustainable
Efficient
Always running? - I tend to turn machines on when I use them, but as I start turning more and more on, things slow down. I want to prevent that. I don't mind "on-demand" power, provided I can turn everything on at once and nothing slows down, rather than having to use only one machine at a time at full speed.
So are these things possible in the earlier to mid stages? I was thinking maybe a boiler setup run on biofuel? But how do I automate that? From what I understand, I need a tree farm->fermenter->still->boiler->industrial steam engines for MJ or ... what do I do for EU, boiler->ISE->magma crucible->Thermal Generator? I start to get lost at that point. Then throw in things like oh, well you need apples because it's 1.5x over water. And then I read about peat bogs and peat-fired engines, so now I need 3 farms?
Sorry for the long post. I hope it wasn't too confusing. Any help would be appreciated. I don't mind going mining for a few hours to go and collect stuff, I'm just not sure how to set up any of this infrastructure so that I can stop going mining for stuff as the reward for setting everything up.
*EDIT* I forgot to include, I'm using Mindcrack v8.1.1 with all default settings (so GT is enabled) for what it's worth.
I think I'm suffering from too much information. I'm trying to find out a way to get some automated energy production going earlier on in the game. I prefer IC to BC, though I have a mix of a few machines right now. I was thinking of getting into Biofuel production because it's renewable and am trying to come up with a sustainable/self-contained system and that's where I'm having trouble.
Searching through here, I find a ton of information, but sometimes I think it's too much. I can do an SC tree farm, or Forestry Arboretum, or use Thaumcraft golems, or this or that. It makes my head want to explode. Then when you factor in changes to the mods, like oh wait, now it's multi-farm and now you need fertilizer, but wait, saltpeter is nerfed unless you have an ender spawner, and well just skip that and make a tier 5 blaze spawner. And then, oh you're playing with Gregtech on? That's a different story. Is your head spinning yet?
So yeah, I'm sure the question has been asked a ton of times, but I'm lost in all the posts. I'll try and break it down as simply as possible:
Beginning to mid-tier energy generation
Prefer IC machines to BC, but a mix of both isn't bad
Renewable, automated, sustainable
Efficient
Always running? - I tend to turn machines on when I use them, but as I start turning more and more on, things slow down. I want to prevent that. I don't mind "on-demand" power, provided I can turn everything on at once and nothing slows down, rather than having to use only one machine at a time at full speed.
So are these things possible in the earlier to mid stages? I was thinking maybe a boiler setup run on biofuel? But how do I automate that? From what I understand, I need a tree farm->fermenter->still->boiler->industrial steam engines for MJ or ... what do I do for EU, boiler->ISE->magma crucible->Thermal Generator? I start to get lost at that point. Then throw in things like oh, well you need apples because it's 1.5x over water. And then I read about peat bogs and peat-fired engines, so now I need 3 farms?
Sorry for the long post. I hope it wasn't too confusing. Any help would be appreciated. I don't mind going mining for a few hours to go and collect stuff, I'm just not sure how to set up any of this infrastructure so that I can stop going mining for stuff as the reward for setting everything up.
*EDIT* I forgot to include, I'm using Mindcrack v8.1.1 with all default settings (so GT is enabled) for what it's worth.