One punche a tre, gets woo, craft it into a crafting tabl, then uses that crafting tabl to craf a pick-ax and finally uses it to min a piece of cobbleston. Congratulations, you now know how to minecraf.
Why does an EnderIO Farming Station passively consume so much power (by default), that I can't use two of them to feed fruits and seeds to an Immersive Engineering Biodiesel Generator to create a net profit in energy?
Better yet, why does this passive energy consumption take up such a large portion of the Farming Station's total energy consumption, that you are better of using a Redstone Clock to turn it off 95% of the time, because the crops aren't growing that fast anyway?
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