Aqueous Accumulator to Combustion Engine Ratio

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RedBoss

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Jul 29, 2019
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3 AFAIK. It can't be more than that because I blew my base up with 5 running on 1 AC
 

gpoop

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Jul 29, 2019
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Not sure of the ratio. I have 10 engines cooled by a single liquiduct coming from a xycraft multitank with endless water. No problems so far.

I can tell you not to use waterproof pipe from an AA to cool more than 2. I got explosions with 3 due to insufficient water flow. You can do at least 3 with liquiducts from an AA. I never tried more before going to my current setup.
 

MilConDoin

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Jul 29, 2019
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With the default configs, the AqAcc produces 25 MB/t. A combustion engine needs 1 MB/t for each MJ produced.
Theoretically you should be able to support 5 combustion engines running on biofuel.
 

ShneekeyTheLost

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Lost as always
I'm currently running 5x combustion engines on 2x aqueous accumulators running on fuel and it is water-positive. I haven't tried running more than that yet. I couldn't run 5x on 1. Maybe I'll try adding another one and seeing if I can run on a 3:1 ratio
 
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Maldroth

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Jul 29, 2019
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Does anyone know how many Combustion Engines 1 Aqueous Accumulator can support?

You can safely run 4 Combustion engines per Aqueous Accumulator. If you use Buildcraft Gold waterproof piping each side will need to hook up to an engine. If you cross the pipes except at the end you can cut off flow to the engines when they are in high demand. If you use liquiducts you can get away with just one or two connections to the AA for all 4 Combustion engines.

I have run with this setup safely each and every time.

You could in theory pump water from multiple AAs into a tank and then into engines but then you have to watch how much liquid a tank can output at a time. I know the rates between Railcraft tanks and Xycraft tanks are different. Not sure if it is worth the extra effort either.
 

ThemsAllTook

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Am I the only one who uses crushed ice? 10x as much cooling as water. A bit more complicated to set up than aqueous accumulators, but so much prettier and cooler. :)
 
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Maldroth

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Am I the only one who uses crushed ice? 10x as much cooling as water. A bit more complicated to set up than aqueous accumulators, but so much prettier and cooler. :)

I've thought about doing it but by the time I have the resources to do so I'm already set up in other ways.
 

MilConDoin

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Am I the only one who uses crushed ice? 10x as much cooling as water. A bit more complicated to set up than aqueous accumulators, but so much prettier and cooler. :)
The only cause for using crushed ice that I can see: The material costs for AqAccs being to high. But the extra infrastructure to implement a proper ice cooling will most probably cost around the same amount of resources. So AqAccs beat everything else due to easy of use in my eyes. They are also very cheap on the computation overhead side.
 

kilteroff

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Jul 29, 2019
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I just recently was keeping 5 combustion engines going just fine with 1 accumulator when running on OIL. When I switched to fuel I had to add a second accumulator. This is on ultimate 1.4.7.

Bear in mind your accumulators produce varying amounts, if you don't have all 3 (4 if you fill the bottom too) open faces with an infinite source flowing into them it will produce less.

This was with all liquiducts also, that makes a difference.

Make sure to check the temperature of the engines, it's different for different fuel sources. Just treat them gingerly, iterate, monitor, adjust. Combustion engines are very very manageable, they just need to be respected. Wrapping them in some form of blast-resistance isn't a bad idea either ;)



P.S. I did this all with no tank, just straight machine to machine and it was rocksteady & bebop for a week on a server with a chunk loader. Never blew.

P.P.S. unless you have enormous buffer tanks they generally give a false sense of security imo, not as useful as irl. If your system has a buffer it will only help it sputter on an extra minute or so (especially with combustion engine cooling) which means nothing when you're offline for however many hours.
 

Maldroth

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I just recently was keeping 5 combustion engines going just fine with 1 accumulator when running on OIL. When I switched to fuel I had to add a second accumulator. This is on ultimate 1.4.7.

Bear in mind your accumulators produce varying amounts, if you don't have all 3 (4 if you fill the bottom too) open faces with an infinite source flowing into them it will produce less.

This was with all liquiducts also, that makes a difference.

Pretty sure this caps out at just 2 water sources.
 

kilteroff

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Jul 29, 2019
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That's neat, didn't know mj to mb was a direct relationship :)

the_more_you_know.jpeg
 

Maldroth

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Another fun fact of Aqueous Accumulators is that the front face counts as a surface that can absorb water. So if the other faces are being used for pipes you can put a water source next to the front and it will count for water production.
 

AlanEsh

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Jul 29, 2019
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/me tries to do some maths.... fails

So do we think two AA feeding into the same joint Liquiduct would be able to supply 6 engines? i.e. does the liquiduct limit our water flow if it is trying to feed 6 combustion engines? Two AA should be fine, but i am unsure of Liquiduct's water flow limits.
 

kilteroff

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/me tries to do some maths.... fails

So do we think two AA feeding into the same joint Liquiduct would be able to supply 6 engines? i.e. does the liquiduct limit our water flow if it is trying to feed 6 combustion engines? Two AA should be fine, but i am unsure of Liquiduct's water flow limits.

Liquiducts have the highest flow capacity in game, unless there's some supercooled GT thing I don't know about.
 

quantumllama

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Jul 29, 2019
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Liquiduct limit is how much you can pump into them. You can have several AA pumping into the same main piping and you'll have no problems.
 

SmokeLuvr1971

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Jul 29, 2019
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Pretty sure this caps out at just 2 water sources.
Truth is contained within this statement. 2 water sources placed adjacent and on the same level of the Aqueous Accumulator [AA] will allow the AA to produce at max speed. Any additional water sources will have no effect. Any water sources placed above or below the AA will also have no effect.