Applied Energistics 2

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Deto

New Member
Jul 29, 2019
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Hello FTB Forum

i have just started moving away from Jabba Storage over To AE2 but ran in a problem with it

now i have googled the problem and watched over 6 hours of youtube tutorials looking for the answer so it might not be possible to do what i want

My problem is this: i want to have my AE store 64 stacks of cobble at all times so when i pull out a stack my quarry automaticly fill it up before sending the rest to a Ender IO crafter to make it to Compressed cobblestone

i have not played with AE before so expect me to be a noob in this mod

i am currently using DW20 Pack

Really hope you guys can help
-Deto
 

Someone Else 37

Forum Addict
Feb 10, 2013
1,876
1,440
168
Hello FTB Forum

i have just started moving away from Jabba Storage over To AE2 but ran in a problem with it

now i have googled the problem and watched over 6 hours of youtube tutorials looking for the answer so it might not be possible to do what i want

My problem is this: i want to have my AE store 64 stacks of cobble at all times so when i pull out a stack my quarry automaticly fill it up before sending the rest to a Ender IO crafter to make it to Compressed cobblestone

i have not played with AE before so expect me to be a noob in this mod

i am currently using DW20 Pack

Really hope you guys can help
-Deto
Simplest way might be to place a storage bus right on the side of an ME Interface (or on the only face of an Interface cover, which is a bit more compact). Give the Interface a crafting card, ensure that your molecular assemblers know how to decompress cobble, and tell the interface to stock a stack (or eight) of cobblestone. Configure the storage bus to not push items into the Interface; only to pull from it (I think that would be "read only", but I'm not certain). Then, use another storage bus to send any cobblestone that enters the network into your crafters. Don't set that one to read-only.

Whenever any cobblestone enters your network, it will first be routed into the ME Interface, unless that Interface already has all the cobblestone you instructed it to keep stocked. Any excess cobblestone will be sent to the second, non-read-only storage bus to be compressed. Whenever you try to pull any cobblestone out of the network, the first storage bus will provide it, pulling from the attached Interface. The interface now will try to replace that cobblestone, first by pulling from any cobblestone stored elsewhere in the network, and if there is none, by queuing up a crafting job in one of your crafting CPUs, assuming you have an Interface somewhere with a recipe that produces cobblestone. If said Interface has a Crafting Pattern configured with 1x Compressed Cobblestone -> 9x Cobblestone and is attached to a Molecular Assembler, it will pull some available compressed cobblestone from somewhere in your network (another Storage Bus on one of the EIO crafters, say), uncraft it, use the resulting Cobblestone to replenish the Interface, and send any excess back to the EIO Crafters to be recompressed.
 

Deto

New Member
Jul 29, 2019
9
0
0
thank you so much for the quick rsponse i will try it out tomorrow

-Deto