So, I'm trying to update the majority of mods in the direwolf20 pack to 1.5.2 using MultiMC, though not having much luck. I'm not all that familiar with setting up my own modded client, so if it's a stupid mistake, I apologize in advance.
I've basically gone through all my mod config files and changed every block id as follows:
I've put the crash error on PasteBin:
http://pastebin.com/raw.php?i=Z1uK6kEm
EDIT: Here's the MultiMC console text:
http://pastebin.com/raw.php?i=72tYJDdQ
I have realized that there's itemID conflicts, so I'll see if I can sort that out on my own...
UPDATE: So, I've fixed some remaining BlockIDs, and removed thaum bees (I forgot, I'd made a note to test it with the latest forestry as I weren't sure if they were compatible or not, but forgot. Turns out that Thaum bees needs to be updated. I also had to remove IC2. So next up is to fix a few things with the remaining mods, though it does boot now. Then I'll have to work out why IC2 doesn't load...
I've basically gone through all my mod config files and changed every block id as follows:
Code:
Buildcraft: 501-600
Cofh:601-700
EE3: 701-800
Extra Biomes XL: 801-900
Forestry: 901-1000
Railcraft: 1001-1100
Applied Energistics: 1101-1200
CCTurtle: 1201-1300
Chargepads: 1301-1400
Ars Magica: 1401-1500
Chickenchunks: 1501-1600
CompactSolars: 1601-1700
Computercraft: 1701-1800
Enderstorage: 1801-1900
Factorisation: 1901-2000
IC2: (No block configs? Using 1.115.327 -if)
Ironchest: 2601-2700
ModularPowersuits: 2701-2800
MFFS: 2801-2900
Natura: 2901-3000
Obsidiplates: 3101-3200
StevesCarts: 3301-3400
Thaumcraft: 3401-3500
TinkersWorkshop: 3601-3700
Twilightforest: 3701-3800
I've put the crash error on PasteBin:
http://pastebin.com/raw.php?i=Z1uK6kEm
EDIT: Here's the MultiMC console text:
http://pastebin.com/raw.php?i=72tYJDdQ
I have realized that there's itemID conflicts, so I'll see if I can sort that out on my own...
UPDATE: So, I've fixed some remaining BlockIDs, and removed thaum bees (I forgot, I'd made a note to test it with the latest forestry as I weren't sure if they were compatible or not, but forgot. Turns out that Thaum bees needs to be updated. I also had to remove IC2. So next up is to fix a few things with the remaining mods, though it does boot now. Then I'll have to work out why IC2 doesn't load...