Anyone know if Openblocks 1.2.8 works in FTB Monster 1.1.1

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Azzanine

New Member
Jul 29, 2019
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Yes, the master configs will be set up in a way that any mod that any pack uses will be rank and file in it's own designated item ID. Not too sure about mods exclusive to the 3rd party packs. (e.g BnB, AS, MF2, DW20)
You only get problems when you add mod that isn't originally in any of the FTB packs and or you are useing a later version of a mod that has added an item or block.
For e.g Recently Reika added a potion to Rotarycraft v22, FTB packs seem to be using v19, the potion was fighting over Ars Magica for an item ID. Those that upgraded RoC to v22 found that their game wouldn't start due to a small ID conflict but both those mods are present in standard FTB packs.

So yes open blocks is in one of the offical packs so it should slot in with other official packs, but be mindful of newer version of mods that add items/ blocks. You may need to be prepared to resolve ID conflicts.
 

Resender

New Member
Jul 29, 2019
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OK I tried to do the updates but the game chashes when loading,I included the log file if somebody could give me an idea what went wrong
 

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Padfoote

Brick Thrower
Forum Moderator
Dec 11, 2013
5,140
5,898
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Line 7 shows you have an ID conflict at ID 2575.

Code:
java.lang.IllegalStateException: OpenBlocks tried to register a block for ID: 2575 but it was in use
 

Resender

New Member
Jul 29, 2019
36
0
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So I took the config for openblocks 1.2.8 on the AT launchers,now is the next step just applying this config to a server/clients we are using