For those of you who don't know, Dwarf Fortress is the best game ever to be made (semi-joking). Here's a basic feature list on the game's site: http://www.bay12games.com/dwarves/features.html
For those of you who DO know what DF is, and want to do a succession game:
I'd like to do a DF succession game. On the other hand, I can't really be the manager, so I'd need someone else to organize all of the diary-sections and all the saves, and eventually edit everything together for the participants to show to their friends and families.
I'd like to allow the use of the Lazy Newb Pack and some DFHack utilities like digv and autolabor/autobutcher/workflow, even if it's more casual than usual. I mean, Dwarf Fortress + DFHack goes from a game of Dwarfy difficulty down to a game of only hardcore difficulty.
For worldgen, the parameters I'd like to use are:
In the event that the world lasts longer than the length of the list of people, we'll wrap back around to the beginning of the list.
Please respond if you're able to participate/function as editor and organizer.
Current Participates:
For those of you who DO know what DF is, and want to do a succession game:
I'd like to do a DF succession game. On the other hand, I can't really be the manager, so I'd need someone else to organize all of the diary-sections and all the saves, and eventually edit everything together for the participants to show to their friends and families.
I'd like to allow the use of the Lazy Newb Pack and some DFHack utilities like digv and autolabor/autobutcher/workflow, even if it's more casual than usual. I mean, Dwarf Fortress + DFHack goes from a game of Dwarfy difficulty down to a game of only hardcore difficulty.
For worldgen, the parameters I'd like to use are:
World Size: Medium (doesn't really matter)
History: Medium (doesn't really matter)
Number of Civilizations: High (doesn't really matter; but I've never gotten sieged or gotten to the HFS [whatever that is])
Maximum Number of Sites: Medium (doesn't really matter)
Number of Beasts: High (yay! more challenge!)
Natural Savagery: High (yay! more challenge!)
Mineral Occurence: Frequent (yay! less challenge!)
So, pretty much a x10 world - more difficulty, more resources
History: Medium (doesn't really matter)
Number of Civilizations: High (doesn't really matter; but I've never gotten sieged or gotten to the HFS [whatever that is])
Maximum Number of Sites: Medium (doesn't really matter)
Number of Beasts: High (yay! more challenge!)
Natural Savagery: High (yay! more challenge!)
Mineral Occurence: Frequent (yay! less challenge!)
So, pretty much a x10 world - more difficulty, more resources
In the event that the world lasts longer than the length of the list of people, we'll wrap back around to the beginning of the list.
Please respond if you're able to participate/function as editor and organizer.
Current Participates:
Editor:
None
Players:
1. Type1Ninja
None
Players:
1. Type1Ninja