Anyone have MFFS solutions?

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Pyro4816

New Member
Jul 29, 2019
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So we have had our server running for some time now, and after a map reset, a lot of our players are deciding to turn on MFFS systems to keep out the potential looters.

I love MFFS systems, but the problem we are having now is we are seeing a rise in MFFS systems killing our staff. Has anyone discovered a relatively simple plugin, patch, or anything for this issue?
 
I have been having a very similar issue on my server. I can't see why MFFS systems should be able to kill people that are in creative, sounds like madness to me.
 
Another way to do it would be to add your staff members to "S:ForceFieldMaster". That will allow them to not only bypass the kill fields but also modify any MFFS without an ID card.

Example:
Code:
S:ForceFieldMaster=joey19982;TheDJParadox;Dingham
 
I can't see that option on my config, is that thunderdarks version (pre MC 1.5)? As I think this thread relates to Calclavia version. You still get a like for using my name :D
 
I grabbed that from the 1.5 config, however I do know that it was in the 1.4 config as well, probably named differently. Let me open up one of my old configs.

EDIT: No, looks like it's the same option. Here is a pastebin of the config. It's on line 46.
 
Oh man, ignore me. I misread your post and was looking at Thunderdark's version. That's what I get for posting before fully waking up. I believe the same thing can be achieved with "B:Op Override=true" in that version, which I see you have enabled.
 
In the 1.4.7 Ultimate version, MFFS config does not have the option for creative, however I have since added my staff to the bypass list, TY for the information!