Annoying Modded Minecraft Graphics Glitch

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Phyroxzenoid

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Jul 29, 2019
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So, whenever I start up my modded survival game, everything works fine and dandy except textures on mobs and certain blocks are messed up, like parts of them will randomly dissappear or change colors. For example, all sheep will appear to be sheared, horses spots will turn green, and buildcraft machines will even turn invisible, only showing the liquid inside (refineries in particular). This isn't really a game breaking bug, so not a high priority, but it is pretty annoying. Let me know if you might know what is causing it.[DOUBLEPOST=1414264241][/DOUBLEPOST]By the way, restarting the game completely fixes the texture problems but they usually reemerge after a few minutes of gameplay, on different things.
 
Yeah, I'm using Optifine. I removed it and that seems to be the problem. Oh well, I guess it's better to play with a good framerate then have weird graphic glitches every so often :/
 
Yeah, I'm using Optifine. I removed it and that seems to be the problem. Oh well, I guess it's better to play with a good framerate then have weird graphic glitches every so often :/

Optifine is like a flip of a coin, one time it'll help and improve your game, the other time it can break things in horrible ways you couldn't even imagine
 
always funny to see people's reaction "wait, what? this just worked perfectly normal just a few minutes ago... wait, it's normal aga...!!!! GODDAMNIT IT HAPPENED AGAIN!!!1!"

Me when optifine put an upside-down mine cart on my head and made all my waypoints flip upside down... Of that was fun....

And no it wasn't like a hat mine cart I couldn't see out of it

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People don't seem to realize that optifine dosen't work on modded stuff like at all. Unless the mod is using purely vanilla rendering methods and even then.

Optifine is a optimization of Vanilla minecraft's rendering code, it probably dinks with API's and hooks (insert programmish technobabble here) that content modders probably rely on in it's vanilla un-optifined state.
From what I've gleaned, some optimization techniques tend to involve removing things that might make a program more flexible but make it much lighter/ faster. It's why Alpha phase games tend to run horribly, they are unoptimized because it makes it harder to add stuff as adding stuff can break the optimization that was done.