AE2 and power?

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jordsta95

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Jul 29, 2019
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Hey guys, so I know in 1.6.4 you could make it so AE systems didn't need power. Is there anything in the AE2 (1.7.10) config that allows this to do the same?
I am running AE in a pack with NO other tech mods in the pack, and don't want any, but I need AE for the storage... So is there a way in the config to disable all needs for power? If so, how?
 

Wagon153

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Jul 29, 2019
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In AE2 you can use vibration chambers to power your AE system. That's probably why the config is gone, if it is.
 

Wagon153

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As far as I understand, it's not the only mod. There's also a bunch of magic mods I'm assuming.
 

jordsta95

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Jul 29, 2019
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I may be ignorant but what's the point of having just AE2?
Yes, as Wagon said..
There's also a bunch of magic mods I'm assuming.

There is:
Blood Magic, Thaumcraft, Thaumic Energistics, Thaumic Tinkerer, Twilight Forest, Botania, and other magic and/or exploration mods.
But AE2 was added because storage is always an issue. And having Thaumic Energistics makes Thaumcraft more "easy" to sort. BUT powering it with coal/charcoal is kinda crappy :/
 

Succubism

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Jul 29, 2019
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Kay


Sent from my angry toaster to distract him from destroying the planet. Some appliances just want to watch the world burn.
 

Wagon153

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Jul 29, 2019
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Yes, as Wagon said..


There is:
Blood Magic, Thaumcraft, Thaumic Energistics, Thaumic Tinkerer, Twilight Forest, Botania, and other magic and/or exploration mods.
But AE2 was added because storage is always an issue. And having Thaumic Energistics makes Thaumcraft more "easy" to sort. BUT powering it with coal/charcoal is kinda crappy :/
You could spawn in a creative energy cell from AE2 and throw it on the network.
 

jordsta95

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Jul 29, 2019
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Yeah... but this is going to be a public mod pack... and other people may not want to do that :p
 

jordsta95

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Jul 29, 2019
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I guess it helps to actually use the stuff :p I never have used a lava crystal before, so I guess I forgot what it does :p
 

dothrom

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Jul 29, 2019
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Nah, I am thinking of using a mod called Technomancy to turn LP (from Blood Magic) to power a Blood Dynamo, which creates RF
"Hey man, can I have a couple quarts of blood?
"Why?"
"I'm low on power and need to get my cobblestone." *stab*
 

GreenZombie

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Thaumcraft golem tree farm -> charcoal via an inferal furnace -> vibration chambers. Thats how I power my AE2 system in my magic pack.
 

jordsta95

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Jul 29, 2019
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I believe the latest Botania offering also has a mana to RF conversion block. Forgot what it was called, but it's going to be in the book.
:O I did not know this :O
I have never used Botania before, I only added it because I know it is magic, but it is also pretty :3

Thaumcraft golem tree farm -> charcoal via an inferal furnace -> vibration chambers. Thats how I power my AE2 system in my magic pack.
I can't remember how to power an infernal furnace (I know it's bellows, but I don't remember if they need anything) but that sounds like a good idea :)

"Hey man, can I have a couple quarts of blood?
"Why?"
"I'm low on power and need to get my cobblestone." *stab*
Sounds like something a friend would say to me... he did that once when he was trying blood magic.
Him: "Would you come see why this is not working?"
Me: *tps to him*
Him: *sacrifices me for 'the greater good'*