Hi All,
I'm finding my multilevel AE2 base a bit laggy.
I've got a LOT of P2P happening, storage busses...
I have 120 ME Drive units each filled with ME storage modules, for 1200 storage modules.
Got a heap of Deep Storage units going as well.
For some reason it's all a little laggy.
I am toying with the idea of geographically seperating AE2 Storage and AE2 Fabrication into seperate
areas far enough away from each other that they aren't being rendered/drawn etc. If I move away from my
base I go to about 60fps, inside my base it can drop to 12fps.
Does that sound like a good idea?
I might make each section about 50 chunks away from the other and have a widely distributed AE2 set of 'mini bases' across the MineCraft world.
Then.. BEES! But that's a different topic.
-Wuffle!
I'm finding my multilevel AE2 base a bit laggy.
I've got a LOT of P2P happening, storage busses...
I have 120 ME Drive units each filled with ME storage modules, for 1200 storage modules.
Got a heap of Deep Storage units going as well.
For some reason it's all a little laggy.
I am toying with the idea of geographically seperating AE2 Storage and AE2 Fabrication into seperate
areas far enough away from each other that they aren't being rendered/drawn etc. If I move away from my
base I go to about 60fps, inside my base it can drop to 12fps.
Does that sound like a good idea?
I might make each section about 50 chunks away from the other and have a widely distributed AE2 set of 'mini bases' across the MineCraft world.
Then.. BEES! But that's a different topic.
-Wuffle!