So I was thinking about modding minecraft to add some of the new dungeons/areas/mobs/etc that I've seen on youtube and that look pretty cool. My only problem is that I don't really like the idea of having multiple dissimilar tech and magic systems on top of the default ones; I'd prefer my world to be more uniform as far as my advancement and crafting go.
So given this I'm looking for advice on what mods would add new content to tackle without having machines based on different types of energy, or such. So far roguelike dungeons and twilight forest are looking like good options. Any suggestions for other mods?
So given this I'm looking for advice on what mods would add new content to tackle without having machines based on different types of energy, or such. So far roguelike dungeons and twilight forest are looking like good options. Any suggestions for other mods?