Adding UE to FTB Ultimate

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Wolffles

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Jul 29, 2019
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Hello, I tried asking in the server admin section of the forum but I didn't have much luck there so I thought I should try here, I was wondering how would I go about adding UE to FTB Ultimate? I tried adding the 1.4.7 UE stuff into the mods part but it doesn't seem to work among other things.

My question is could anyone tell me how to do this? Perhaps someone who has already done it and could give me a step by step walkthrough if possible? I'm not very good dealing with these things, I've been trying for 3 days straight now.
 

buggirlexpres

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Do you mean Extra Utilities or Universal Electricity? I don't see why either wouldn't work, unless you have the wrong version or there is an ID conflict.
 

Wolffles

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Jul 29, 2019
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Universal Electricity. I've tried pretty much everything but I have no idea of how to do it properly.
 

Wolffles

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Jul 29, 2019
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Here it is. http://pastebin.com/kxvyp7Si Could I be using the wrong stuff or something? I really have no clue of what's wrong, I added the UE stuff to the mods and I get the same kind of error I think when I add them to mods even if I test them independently.
 

buggirlexpres

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Huh. That's a tricky one. Try updating (or backdating) Basic Components, and if that doesn't work, try removing either Factorization or Misc Peripherals.
 

casilleroatr

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Jul 29, 2019
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This advice won't necessarily be specific to you because I use 1.5.2 and when (as with now) I was using 1.4.7 I wasn't actually using any FTB packs, just something I put together myself that is similar.

It is also difficult to know what you have already tried. If I give you any knowledge you already have its because I don't know if you have tried it yet so consider putting that info down. EDIT: Just noticed you put up your crashlog after writing this post. Thanks.

There is a way of using the FTB launcher to manually add mods to FTB packs. I don't use the FTB launcher but there should be some documentation around here somewhere - try checking the wiki.

If you have managed to get that far already and you are crashing, know that the most common causes of crashes are id conflicts. Before adding any mods to a pack, you must get comfortable with the minecraft folder. By default, (at least on windows) the minecraft launcher puts it in the roaming file. To access this type into the search bar in the start menu %appdata% and you should find the roaming folder. Open it and look for the minecraft folder. I think its actually called .minecraft. FTB might install it in a different location (I couldn't say where so you will need to find that out yourself or from someone else) or you may already have moved the minecraft folder. Either way, find that folder and open it.

The next thing to do before adding any new mods is boot up minecraft from your FTB launcher with ultimate installed. When you have loaded a world open the NEI menu. I can't remember exactly what buttons to press but eventually you will get through one of those buttons to a submenu that allows you to make an ID dump. Make sure that nothing is hidden (IE block ids shown, item ids shown), and it might be helpful to you to have unused item/block ids shown too. Generate an ID dump. The file will show up in your minecraft folder. This will give you a list of all used and unused item and block ids in your instance. You can open it in notepad.

When you install a new mod, as I said before, crashes will likely be due to id conflicts. If you read the crashlog it might tell you which ids are conflicting. If not, the id dump will come in useful.

There is another folder in the minecraft folder that you need to go into. The config folder. It contains all of the config folders/files that allow you to tweak certain features of the game or change item ids.

So now, you should install one new mod from the UE suite. The game might load successfully, but if it crashes don't worry. It should have generated a config file. Find it and open it. Look for the section that contains the ids. Read the crashlog to find out which ids conflict. Change them by looking for for vacant ids* in the NEI dump and rewriting the number in the config to a vacant id.

Restart minecraft and check that it works. Hopefully it does. Rinse and repeat for any other mod that you add. Good luck.

* Remember block ids (things placable in the world) must be below 4096. Item ids should be above.
 

Wolffles

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Jul 29, 2019
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Well I tried all that, adding mods step by step to no avail. I tried checking for IDs and I saw no conflicts or didn't even get there I guess. The game doesn't even get to the main menu before going blank. http://pastebin.com/nFfHzvcB New console log. I'm at a blank here of what to do, everyone keeps telling me it's just drag and dropping and changing IDs but my problem doesn't seem related to that at all. Is this even possible? If anyone manages to do this it would be great if they could tell me how.
 

Netherus

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Jul 29, 2019
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Well as you said it isn't a I'd conflict rather a version mismatch one of the mods from ue is a beta version that isn't working I had the same issue just download a slightly older one I think the stable ones are green
I know I had to downgrade one of those mods ill check that when I get home could you list wich versions you have of all ue mods
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