a way to tell the difference from enchanted to non enchanted items?

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Blue

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Jul 29, 2019
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as title says it. is there a way for an automated process to filter enchanted items down one path and none enchanted another path

right now seems fuzzy ports can not tell different and TE item ducts cant, or i havent figured out right way to work them for that


thanks!
 

Padfoote

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Dec 11, 2013
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I think NBT data stores enchants. Which means you need to filter based on that. I think.
 

Blue

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Jul 29, 2019
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both options work in a sense but what im seeing i need to still say hey look for power 1 rather than anything with enchantment
 

Padfoote

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Wouldn't whitelisting an item with the enchant you want, and then enabling the NBT match on an itemduct cause it to filter to just that enchant?
 

Bibble

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Jul 29, 2019
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both options work in a sense but what im seeing i need to still say hey look for power 1 rather than anything with enchantment
Possible (if more complicated) route would be to filter all of an item (enchanted and unenchanted), and have a second filter to blacklist the unenchanted version.

Unfortunately, I don't think you can do in-line filtering with itemducts, so you could chain two of the, together, you'd have to have an inventory between.

What's the context for this? Automatic enchanting? Mob drop sorting? It may be that there's an easier way of doing the same thing.
 

cjo9900

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Jul 29, 2019
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Logistics pipes have an enchantment sink as from the 121 version, "LogisticsPipes-MC1.6.4-0.7.4.dev.121.jar",
Which is what I use in my DW20_1.6 world to filter all the enchanted armor,bows from my mob farm into a trash can away from my ME system.
 

Blue

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Jul 29, 2019
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Again, did I mention the MFR Enchantment Router? Because it can do that.
yes but i watched dire wolfs video and i need an item with every enchant to tell it to look out for that item otherwise it will not re route it.
i don't have all enchantments yet[DOUBLEPOST=1397431294][/DOUBLEPOST]
Logistics pipes have an enchantment sink as from the 121 version, "LogisticsPipes-MC1.6.4-0.7.4.dev.121.jar",
Which is what I use in my DW20_1.6 world to filter all the enchanted armor,bows from my mob farm into a trash can away from my ME system.
wouldnt you want to save the ones with enchants?
 

YX33A

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Jul 29, 2019
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yes but i watched dire wolfs video and i need an item with every enchant to tell it to look out for that item otherwise it will not re route it.
i don't have all enchantments yet~
This is why I don't suggest paying too much heed to what Direwolf20 says. He may be often right, but he makes plenty of mistakes. If a enchantment isn't registered in the router, it outputs it somewhere else; that is, if you have 4 sides with valid enchantments to go that way, but one with zero(or maybe 5 is still fine, will test later), then anything that isn't known to the router goes that fifth way.

Think of it like a BC Diamond Pipe, but for enchantments(with one valid input and thus five valid outputs).
 

Blue

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Jul 29, 2019
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well i found a sort of solution, i made a new me system were my main once dumps all the broken junk into it and i just made 30 1k drives for it. then over time i just sort for the enchanted items and can manual disenchant them. its simple and its works