A little help with my sorting system

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techmach

New Member
Jul 29, 2019
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The thing is, there's just too many items flowing through my tube system, creating a ton of graphical lag. 60+ fps vs 40-60 fps when my quarry is turned on. Is there any way I can put something in the middle of the tube line, so that it outputs stacks of random items when its full? I tried attaching timers to my sorting machines instead of setting them to automatic mode but it cant keep up with my max power quarry. Currently I've been able to solve the problem for cobblestone and dirt, at the cost of two colours in my sorting system and two regulators. Is there anyway this can be done without wasting colours? =P
 

Lambert2191

New Member
Jul 29, 2019
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i had this problem. use regulators to output everything in its buffer after it recieves 64 cobble, sometimes youll just send 64 cobble at a time, other times a single entity will include cobble, dirt, gravel, ores n whatever other shit a quarry could dig up
 

Lambert2191

New Member
Jul 29, 2019
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i used this system to compact the outputs of 16 simultaneous quarries and it worked perfectly :) the sorter was inline, quarries outputting into adjacent relays
 

techmach

New Member
Jul 29, 2019
26
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0
i had this problem. use regulators to output everything in its buffer after it recieves 64 cobble, sometimes youll just send 64 cobble at a time, other times a single entity will include cobble, dirt, gravel, ores n whatever other shit a quarry could dig up
You mean just put 64 cobble into the input filter? Thx! I'll try that =D
 

Lambert2191

New Member
Jul 29, 2019
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let me know how it works out, regulators can get quite fiddly. I had to put the input on the side, not the back, to get it to work for me.
Also, don't use it straight away or you'll get 9 stacks of dirt before you get a single piece of cobble.