A crazy idea for a reactor

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99.99%derpy

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Jul 29, 2019
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New idea make a auto-Spawner room with MineFactory reloaded and Then it kill the witches and sends them to a bunch of reactant dynamos which generate RF on the witch drops and sends the Flux to storage units!

so please post your Thoughts on this way to make some additional RF with witches!:)

(i know its not new)
 
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Strikingwolf

New Member
Jul 29, 2019
3,709
-26
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New idea make a auto-Spawner room with MineFactory reloaded and Then it kill the witches and sends them to a bunch of reactant dynamos which generate RF on the witch drops and sends the Flux to storage units!

so please post your Thoughts on this way to make some additional RF with witches!:)
Okay this is not really a new idea it has been done before however if you came up with it on your own congrats
 

99.99%derpy

New Member
Jul 29, 2019
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I am talking about on a large-scale mid-game power-source.if you build it send be pics on this thread.
 

Pharabus

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Jul 29, 2019
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TheOnlyBentley does something similar in his MF2 series, he uses creepers for gunpowder though
 

Pharabus

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Jul 29, 2019
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it's a good idea, didn't mean to make a post criticising, it seems to work well from what I see
 

netmc

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Jul 29, 2019
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Whimsical power setup:

Automated bee apiaries using bees with regular flowers and high pollination rate.

Use an intermittent water source to harvest the produced flowers and send to a collection method.

Pulverize the roses and combine with white dye or bone meal into pink dye. (There may also be white and pink flowers that can be made into more dye.)

Use pink dye directly or with wool to make lots of pink items for the extra utilities pink generator.

Profit

As far as the OP goes, look into the extra utilities generators. You can use the heated redstone and potion generators to convert more of the drops directly into power. Not sure what you would do with the glowstone though.