A Couple Random Ultimate pack questions

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Daerauko

New Member
Jul 29, 2019
6
0
0
Hello all, my first post on this forum. I'm fairly new to using FTB, and just recently switched over to the Ultimate Pack. I'm playing on SSP and have added a few extra mods in manually and also manually updated some others. My questions are as follows:

1.) With respect to MM Power armor, does anyone know if there is a config option to change the displayed power reserve into a percentage value similar to Gravi Chest? It would be nice to slim down the junk displayed on my screen.

2.) I know in the "fresh" Ultimate pack you can hit F9 to bring up a wire frame chunk boundary display. Which mod does this option come from? The reason I ask, is somewhere along the line in my updating I can no longer bring this interface up. I found it to be extraordinarily helpful and would like to get back that functionality.

3.) As far as the crafting recipes to convert ingots/diamonds into blocks. I know there is a GregTech config to turn off the requirement for a compressor and macerate for the ingot to block and back. When I tr yto disable the compressor portion I am still unable to create blocks via normal crafting. The only one that comes up is a Thermonic Fabricator one requiring a block casing and liquid metal. What mod config file do I need to alter to get back to Vanilla block formation recipes?

Thanks for any info you can provide.
 

MilConDoin

New Member
Jul 29, 2019
1,204
0
0
For 3): In the advanced config, you can find a section about storageblockcrafting and -decrafting. Switch all these options to true.
 

Daerauko

New Member
Jul 29, 2019
6
0
0
Ahh, ok. So the Compressor/Macerator config option is separate from the "Disable Vanilla Crafting" config option? Got it now, I suppose that makes total sense now that I think about it.
 

Daerauko

New Member
Jul 29, 2019
6
0
0
Hmm, interesting. The F7 function shows what kind of mobs can spawn, or the light level and mob type? I have Light Level Overlay which I find to be totally awesome for ensuring proper light levels in your base.

I'm trying to remember if I have updated any ChickenBones mods, but I'm thinking that I didn't. I'll have to double check when I get back to my other comp. But either way, I no longer see a key config option for assigning the functionality anymore. I was messing around with Voxel Key Macro mod at one point and the F9 and F7 keys are definitely not assigned to anything at the moment (i.e. greyed out in the menu). Another odd thing which I don't think is necessarily related is that I changed the Gravi suite fly key away from F and assigned MM Power Suit key toggling Flight Controller to the F key, and it sometimes doesn't work. Cycling the key config menu open and closed fixes it though.

If that chunk overlay (with the green and red lines) is indeed from ChickenChunks then I wonder why it is no longer available in the Key Config Options for me.
 

ChiTown03

New Member
Jul 29, 2019
161
1
0
2) Nei does this. If you can no longer see mob spawns F7 or chunk grid F9 , take your mps power helmet off. I'm pretty sure this is a bug