Out of curiosity, since this annoys me in SSP all the time, couldn't someone use a filler loaded with sand to cover up the lava flow blocks that never go away due to nether pump use?
Sure. Or you could use the ender-thermic pump from extra-öutilities (which replaces pumped blocks by cobblestone, thus avoiding the problem from the start).
Ultimate is the worst mod pack played in this sense it crashed on single player world every 3 weeks and now I have a file dedicated to world reloads because of it and am fearful that my unleashed will crash as bad as this one but it been 3 weeks and it has yet to crashHow rare is it to have a world survive for more than a month? Do most of you play for months and kill a world when you get bored, or do most people end up having worlds crash due to bugs and such?
Right now ive played minecraft for about 5 months with a few friends on a private server. We have had every single world crash due to bugs... apparently. We dont even really know why. We once lost all hostile mobs due to Dimensional Doors mod (actually figured that one out), lost all hostile mobs for some other reason we never figured out, then had our world completely rewrite itself, parts of it anyway, destroying half my base. It basically just created new chunks in huge areas. Mountains cut right in half, etc. Then last world, we just had the server go to 100% CPU and ram usage within a minute or two of reboot, no idea why. Scrap the world and start a new one.
.
That would certainly help narrow it down. Go to each base one by one and see if any of them cause the lag. If so, you can work on what the actual cause is.One last question if anyone can answer: if we all got rid of our chunk loaders and all moved 128 blocks from our base, if it was something we had built in our bases, wouldnt that reduce server load? And then we could at least individually go back to our bases to at least figure out the general area of the problem.
I told my friend about the utilities KirinDave suggested to troubleshoot issues, but he doesnt seem interested.
In case anyone was interested we found the issue, although i wish my server admin had made the changes one at a time, instead of doing them all at once.
He changed three things: removed Portal Gun mod, removed Wireless redstone mod, and put spot loaders in every dimension. Problem solved. Apparently portal gun mod and wireless redstone cause 'world leaks'. Ill miss my portal guns...
What the hell are world leaks? Lol.
How many wireless redstones did you guys have running?
Did you guys try getting rid of all your portals first before simply removing the mod?
A memory leak is when some piece of information isn't cleared from RAM once it is no longer important.
Java is supposed to garbage collect automatically. It does not do a very good job. One classic example is that chunks of worlds and states of modded crud can persist in memory even after a Minecraft dimension is unloaded. Eventually the server chokes because it is trying to remember dozens of little bits of Mystcraft worlds and things Wrathlamps did (I think they fixed that) and the game isn't sure what's safe to forget for now, leaving it with no leftover memory for new things.
Rebooting clears memory. Placing one spot loader in each dimension and only having a few dimensions is supposed to help. I have not heard of wireless redstone or portal guns being problems in recent versions but I could be wrong.