Closed 2.5.0: Random Crashes solved by compiling Funky Locomotion from source

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Sekuraz

New Member
Jul 29, 2019
7
0
0
Version:
2.5.0

What is the bug:
The game crashes with no GL context in currrent thread error,
I disabled fastcraft, had no effect.

Mod & Version:
com.rwtema.funkylocomotion, version as of infinity 2.5.0
Minecraft/Forge core

Paste.feed-the-beast.com log:
http://paste.feed-the-beast.com/view/c9acb2f3
http://paste.feed-the-beast.com/view/0e614779

Can it be repeated:
Random crashes in this specific world, might be driver compatibility issue.

I am using arch linux, a MSI gtx 970 and the nvidia driver

Known Fix:

Compile Funky Locomotion from the current github sources
 
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Sekuraz

New Member
Jul 29, 2019
7
0
0
Tesseract, Mining well, frame pusher, project red timer, repeater and wire, Chickenchunks chunkloader, Frame blocks, lever, button.

Edit:
Also crashes without chunkloaders if i am in another dimension, Seems to be an error with the animation, which is impossible to render if there is no gl context
 
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