What you came for:
(Expert) (Normal)
Download and place into your "..\minecraft\modpack\<GameMode>\scripts" folder
Scripts will be added as they are discovered & I can verify they work.
(Forestry BackPack Fix) W.I.P.
Replace Default Config
Bugs:(Expert) (Normal)
Download and place into your "..\minecraft\modpack\<GameMode>\scripts" folder
Scripts will be added as they are discovered & I can verify they work.
(Forestry BackPack Fix) W.I.P.
Replace Default Config
- Somebody shipping outdated RF API
- Everfull Urn Infusion Failing
- Sunnarium anything in IC2 scanner outputs Iridium ingot
- Items missing in NEI
- No Corn or Rye or HERE
- Magic Bees
- Agricraft Sesame Seed not dropping produce
- Random Fix's (Sorry for no links)
- Blood magic achievement
- Buildcraft achievement
- Tinker unstable tools
Code:
#Missing Nuggets
import mods.nei.NEI;
NEI.addEntry(<MagicBees:beeNugget:5>);
NEI.addEntry(<MagicBees:beeNugget:6>);
Code:
#Corn / Rye Fix
recipes.remove(<ExtraTrees:misc:11>);
recipes.remove(<ExtraTrees:misc:9>);
recipes.addShaped(<ExtraTrees:misc:11>, [
[null, <ExtraTrees:misc:8>, null],
[null, null, <ExtraTrees:misc:8>],
[null, <ExtraTrees:misc:8>, null]]);
recipes.addShaped(<ExtraTrees:misc:9>, [
[null, <ExtraTrees:misc:8>, null],
[<ExtraTrees:misc:8>, null, null],
[null, <ExtraTrees:misc:8>, null]]);
Code:
#bees / Botania fix
mods.botania.Apothecary.removeRecipe("beegonia");
mods.botania.Apothecary.removeRecipe("hiveacynth");
mods.botania.Apothecary.removeRecipe("hibeescus");
mods.botania.Apothecary.addRecipe("beegonia", [<ore:petalWhite>, <ore:petalYellow>, <ore:petalYellow>, <ore:petalYellow>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26> * 1]);
mods.botania.Apothecary.addRecipe("hiveacynth", [<ore:petalCyan>, <ore:petalLightBlue>, <ore:petalLightBlue>, <ore:petalBlue>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:6> * 1]);
mods.botania.Apothecary.addRecipe("hibeescus", [<ore:petalMagenta>, <ore:petalMagenta>, <ore:petalMagenta>, <ore:petalRed>, <ore:petalOrange>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26>,
<Botania:manaResource:6>, <Botania:rune:11>, <Botania:rune:15>, <Botania:rune:14>, <Botania:rune:5>, <Botania:rune:3> * 1]);
Code:
#Temp Fix for Sesame Seeds
import mods.nei.NEI;
import mods.agricraft.SeedBlacklist;
SeedBlacklist.add(<harvestcraft:sesameseedsseedItem>);
recipes.remove(<harvestcraft:sesameseedsseedItem>);
NEI.hide(<harvestcraft:sesameseedsseedItem>);
Code:
#Tinker Unstable Parts
mods.tconstruct.Casting.addTableRecipe(<TConstruct:toughRod:314>, <liquid:molten.unstableingots> * 432, <TConstruct:metalPattern:14>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:toolRod:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:1>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:pickaxeHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:2>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:shovelHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:3>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:hatchetHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:4>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:swordBlade:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:5>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:wideGuard:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:6>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:handGuard:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:7>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:crossbar:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:8>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:binding:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:9>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:frypanHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:10>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:signHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:11>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:knifeBlade:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:12>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:chiselHead:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:13>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:toughBinding:314>, <liquid:molten.unstableingots> * 432, <TConstruct:metalPattern:15>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:heavyPlate:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:16>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:broadAxeHead:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:17>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:scytheBlade:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:18>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:excavatorHead:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:19>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:largeSwordBlade:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:20>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:hammerHead:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:21>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:fullGuard:314>, <liquid:molten.unstableingots> * 432, <TConstruct:metalPattern:22>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:ShurikenPart:314>, <liquid:molten.unstableingots> * 72, <TConstruct:Cast>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:CrossbowLimbPart:314>, <liquid:molten.unstableingots> * 576, <TConstruct:Cast:1>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:CrossbowBodyPart:314>, <liquid:molten.unstableingots> * 720, <TConstruct:Cast:2>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:BowLimbPart:314>, <liquid:molten.unstableingots> * 216, <TConstruct:Cast:3>, false, 50);
mods.tconstruct.Casting.addTableRecipe(<TConstruct:arrowhead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:25>, false, 50);
Code:
# --- Sacrificial Orb/Knife Achhievement Fix
recipes.addShapeless(<AWWayofTime:sacrificialKnife>, [<AWWayofTime:sacrificialKnife>]);
Code:
#Gear Achievement Tree Fix
recipes.addShapeless(<BuildCraft|Core:ironGearItem>, [<BuildCraft|Core:ironGearItem>]);
recipes.addShapeless(<BuildCraft|Core:goldGearItem>, [<BuildCraft|Core:goldGearItem>]);
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