Open 2.3.5: Known Bugs and Fixes For Them

Discussion in 'Infinity Evolved 1.7.10' started by Booker The Geek, Jan 25, 2016.

  1. Booker The Geek

    Booker The Geek Well-Known Member

    What you came for:
    (Expert) (Normal)
    Download and place into your "..\minecraft\modpack\<GameMode>\scripts" folder
    Scripts will be added as they are discovered & I can verify they work.

    (Forestry BackPack Fix) W.I.P.
    Replace Default Config​
    Bugs:
    Script Fixes:

    Code:
    #Missing  Nuggets
    import mods.nei.NEI;
    
    NEI.addEntry(<MagicBees:beeNugget:5>);
    NEI.addEntry(<MagicBees:beeNugget:6>);
    
    Code:
    #Corn / Rye Fix
    recipes.remove(<ExtraTrees:misc:11>);
    recipes.remove(<ExtraTrees:misc:9>);
    recipes.addShaped(<ExtraTrees:misc:11>, [
        [null, <ExtraTrees:misc:8>, null],
        [null, null, <ExtraTrees:misc:8>],
        [null, <ExtraTrees:misc:8>, null]]);
    recipes.addShaped(<ExtraTrees:misc:9>, [
        [null, <ExtraTrees:misc:8>, null],
        [<ExtraTrees:misc:8>, null, null],
        [null, <ExtraTrees:misc:8>, null]]);
    
    Code:
    #bees / Botania fix
    mods.botania.Apothecary.removeRecipe("beegonia");
    mods.botania.Apothecary.removeRecipe("hiveacynth");
    mods.botania.Apothecary.removeRecipe("hibeescus");
    mods.botania.Apothecary.addRecipe("beegonia", [<ore:petalWhite>, <ore:petalYellow>, <ore:petalYellow>, <ore:petalYellow>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26> * 1]);
    mods.botania.Apothecary.addRecipe("hiveacynth", [<ore:petalCyan>, <ore:petalLightBlue>, <ore:petalLightBlue>, <ore:petalBlue>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:6> * 1]);
    mods.botania.Apothecary.addRecipe("hibeescus", [<ore:petalMagenta>, <ore:petalMagenta>, <ore:petalMagenta>, <ore:petalRed>, <ore:petalOrange>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26>, <Botania:manaResource:26>,
    <Botania:manaResource:6>, <Botania:rune:11>, <Botania:rune:15>, <Botania:rune:14>, <Botania:rune:5>, <Botania:rune:3> * 1]);
    
    Code:
    #Temp Fix for Sesame Seeds
    import mods.nei.NEI;
    import mods.agricraft.SeedBlacklist;
    
    SeedBlacklist.add(<harvestcraft:sesameseedsseedItem>);
    recipes.remove(<harvestcraft:sesameseedsseedItem>);
    NEI.hide(<harvestcraft:sesameseedsseedItem>);
    
    Code:
    #Tinker Unstable Parts
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:toughRod:314>, <liquid:molten.unstableingots> * 432, <TConstruct:metalPattern:14>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:toolRod:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:1>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:pickaxeHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:2>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:shovelHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:3>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:hatchetHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:4>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:swordBlade:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:5>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:wideGuard:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:6>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:handGuard:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:7>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:crossbar:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:8>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:binding:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:9>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:frypanHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:10>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:signHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:11>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:knifeBlade:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:12>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:chiselHead:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:13>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:toughBinding:314>, <liquid:molten.unstableingots> * 432, <TConstruct:metalPattern:15>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:heavyPlate:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:16>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:broadAxeHead:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:17>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:scytheBlade:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:18>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:excavatorHead:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:19>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:largeSwordBlade:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:20>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:hammerHead:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:21>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:fullGuard:314>, <liquid:molten.unstableingots> * 432, <TConstruct:metalPattern:22>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:ShurikenPart:314>, <liquid:molten.unstableingots> * 72, <TConstruct:Cast>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:CrossbowLimbPart:314>, <liquid:molten.unstableingots> * 576, <TConstruct:Cast:1>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:CrossbowBodyPart:314>, <liquid:molten.unstableingots> * 720, <TConstruct:Cast:2>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:BowLimbPart:314>, <liquid:molten.unstableingots> * 216, <TConstruct:Cast:3>, false, 50);
    mods.tconstruct.Casting.addTableRecipe(<TConstruct:arrowhead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:25>, false, 50);
    
    Code:
    # --- Sacrificial Orb/Knife Achhievement Fix
    recipes.addShapeless(<AWWayofTime:sacrificialKnife>, [<AWWayofTime:sacrificialKnife>]);
    
    Code:
    #Gear Achievement Tree Fix
    recipes.addShapeless(<BuildCraft|Core:ironGearItem>, [<BuildCraft|Core:ironGearItem>]);
    recipes.addShapeless(<BuildCraft|Core:goldGearItem>, [<BuildCraft|Core:goldGearItem>]);
    
     
    Last edited: Mar 18, 2016
  2. Booker The Geek

    Booker The Geek Well-Known Member

    Added Fixes. Sorry for the absence.
     
  3. Booker The Geek

    Booker The Geek Well-Known Member

    Updated with Corn/Rye crafting Fix

    Added the removal of Sesame seeds as this looks like it is not going to be fixed by pams harvest craft. (That is where it should be fixed... I suppose Agricraft could make special code for Pam also)
     
    Last edited: Feb 10, 2016
  4. Booker The Geek

    Booker The Geek Well-Known Member

    Added Tinker Fix & Blood magic achevment
     
  5. Booker The Geek

    Booker The Geek Well-Known Member

    Added Buildcraft gear achievement fix.
     

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