Open 2.3.3: Funky Locomotion Chunkloading Issue

F

FunkySucks

Guest
Version:
2.3.3

What is the bug:
Hello,

i guess you heard from it before, that chunkloading with funky locomotion is a tricky thing to manage, but this bug might be a little more mysterious than the others heard before:

Every time i setup a funky locomotion machine (as simple as possible -> 2 pushers) and chunkload the area with a chunkloader of every kind stationary on the ground beside the machine and leave the dimension while the machine is working, the server crashes and closes my minecraft to desktop, making the server unable to restart...
I came up with this while trying to chunkload a very big machine like we all know with 2 frames following eachother, but my server crashed, so i tried to figure out the essence of the problem and ended up with the knowledge, that every machine is crashing and "killing" the server after i left the dimension.

I wish you can help me since i spent more than 5 days on building my machine, which is now useless...

Mfg,
FunkySucks

Mod & Version:
1.7.10-beta-7

Paste.feed-the-beast.com log:


Can it be repeated:
it can repeated by doing the following steps:

1. Build a funky locomotion structure
2. Chunkload the area stationary on the ground (like Chickenchunks)
3. Make sure you have a dimension to teleport in
4. Activate the machine
5. Leave the current dimension
6. Your game should crash...

Known Fix:
-,-