1000 things to do in Modded mc.

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YX33A

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Jul 29, 2019
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Replace fuse is an understatement; I was thinking melt it down and start over. You'll recover most the metal.
Honestly that depends how much power it took over it's limit. If it's a relatively minor amount, you should be able to just flip a breaker and you'd be fine. Say, IC2 LV to IC2 MV? Yeah, replace some fuses(and maybe some internal parts). Above that? It's slag now. Most of the metal is a gross overestimation. Unless you have a GT machine able to process that, expect to get about 20% of the usable metal and 80% "maybe can be salvaged" after processing the slag. You'd have to run the "maybe salvageable" stuff through a recycler of some sort. Add things purifiers, reducers, and oxidizers and you might be able to get 50% of that back.
 

Celestialphoenix

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Nov 9, 2012
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Tartarus.. I mean at work. Same thing really.
I'm not emulating reality with this; I was trying to keep it kinda simple so its easier to implement and use.
Something like 'damaged machine hull' is smelted into 7 ingots (7/8ths of the metal used in it).
A machine capable of handling byproducts (2-3 output slots- like as a pulveriser ect) would make this a bit easier; crush up an old circuit to return some piles of iron and copper dust.​

(Gtech is a different ball entirely; given you can use different metals for machine hulls. A salvaging mechanic would be awesome, but it'll take a lot more tinkering with the core mod)

I think its more a case of borrowing an idea from reality, and reworking the mechanics to suit the game.
 

Sidorion

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Jul 29, 2019
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I could be mistaken a bit, but wasn't this the thread to list 1000 things to do in modded minecraft?
 

YX33A

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I could be mistaken a bit, but wasn't this the thread to list 1000 things to do in modded minecraft?
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See, this is the Feed the Beast forums. If a topic manages to stay on topic for more then a page before getting derailed it's a bit of a miracle. We always have tons of things to talk about, and rarely bother to try to find a more accurate place to post our thought, so we tend to derail threads quite often since the derail is usually only slightly off topic... at first.
 
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Sidorion

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Jul 29, 2019
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I'm aware of that. Usually the topic changes fluently but this time it stayed on realism in IC2 for nearly two pages o_O.
That's what made me wonder :D
 

epidemia78

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Jul 29, 2019
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Well I can now check "set up a quarry over a twilight forest hollow hill" off my to-do list. Ive always wanted to do that. Ill never run a quarry any other way again.
 

YX33A

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Jul 29, 2019
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I'm aware of that. Usually the topic changes fluently but this time it stayed on realism in IC2 for nearly two pages o_O.
That's what made me wonder :D
Derails do not always stack, and they often self-right around these parts too, so this is nothing new.
 

SinisterBro :3

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Jul 29, 2019
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*offtopic on my own thread*
I think that maaaybe on like ''ic2 easy mode'' or ''Gt easy mode'' (Make it happen greggy)
If you overload a machine with EU, it should just break and return a damaged hull or something which you can wrench/hammer/metalform togheter with 6 iron plates to repair it.
 

Celestialphoenix

Too Much Free Time
Nov 9, 2012
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Tartarus.. I mean at work. Same thing really.
See, this is the Feed the Beast forums. If a topic manages to stay on topic for more then a page before getting derailed it's a bit of a miracle. We always have tons of things to talk about, and rarely bother to try to find a more accurate place to post our thought, so we tend to derail threads quite often since the derail is usually only slightly off topic... at first.

@Sidorion Oh, and we never actually agree on anything either.
I don't know how JadedCat puts up with us on a day-to-day basis.