Thermal Recycling v1.0.4.2 Release is available!
Accumulated Release Summary
Accumulated Release Summary
- ADDED: Shift right click with crescent hammer or battle wrench to break machines. Content will drop.
- ADDED: Seeds registered with "listAllseed" will be tagged as BROWN compost (AgriCraft).
- ADDED: Vacuum and Recycle enchantments
- ADDED: Dump Pile of Rubble loot table to ThermalRecycling.log during startup. Helps modpack authors figure out what is in the list and make adjustments.
- CHANGED: Don't allow Pile of Rubble to generate on top of another pile (looking at you BoP).
- CHANGED: Power consumption and operation duration of the Thermal Recycler is now configurable.
- CHANGED: Thermal Recycler will not start operation until there is enough energy stored in internal storage to complete the entire operation. This eliminates the chatty nature of TileEntity updates when running in low power conditions.
- CHANGED: Clarified config file documentation related to Waila options. Some of the comments could have been easily misconstrued.
- CHANGED: Modified internal random number generation to use ThreadLocalRandom variant.
- UPDATE: Built against Forge 1614. It's the most bleeding edge version at this moment. The mod should be compatible with 1448 and after.
- UPDATE: Updated Forestry and BuildCraft API dependencies.
- UPDATE: ru_RU and pt_BR language updates.
- FIXED: No longer able to rotate/dye a vending machine that is not owned by the player.
- FIXED: [OpenEye] Unable to find method getLoadedEntityList() when item stack merging is enabled