(1.7.10) Thaumcraft 4.2.3.4 Cheat Sheet (Revival)

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Let's pray Azanor doesn't randomly decide to add/ remove aspects.

That being said, since when has Cognitio been Ignis and Spiritus? IIRC it used to be Spiritus and Terra.
It could be one of the Thaumcraft addons I use though, or a bug.
 
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Was changed due to how little ignis was used for.

At least that was what I read from the Minecraftforums.
 
Let's pray Azanor doesn't randomly decide to add/ remove aspects.

That being said, since when has Cognitio been Ignis and Spiritus? IIRC it used to be Spiritus and Terra.
It could be one of the Thaumcraft addons I use though, or a bug.
Since 4.2.2.0

It also replaced Perditio in Telum's make up.
 
WHY CAN'T I FIND THIS POST WHEN I NEED IT?!
Seriously i find it whenever i don't need it.
 
Well some people still don't know that some got removed and others got changed so meh
Eh, Saxum wasn't really important or game changing anyway. It was more or less just a tier bump for Metallum that Vitreus took over.
 
Hey guys, continuing work (finally).

I'd also like to take the time to say I'm looking for more contributors. Tasks I have in mind are as follows:
  • Recording the Aspects that require linking in research
  • Guide writers (Tips, tutorials for certain elements (Experts on warp strongly necessary.)
  • Thaumonomnomnomnomicon transcribers.
  • Addon helpers. (Contact with authors/maintainers/etc preferable)
Interested? Pm me with what you want to do and why. Don't be shy.
 
I would love to help you, but I can neither view your profile page nor PM you, so either choose an alternate means of communication or undo whatever protection you have.
 
It's beginning to shape up nicely. Anyone that can view the document, please give us opinions about things that you see changing if you notice them. For instance any ideas on how to make the Arcane Worktable recipes more understandable and look better would likely be appreciated.

A thing that I personally want opinions on? The Aspect section in the individual researches; I just rolled out a new idea for them which is intended to cover all three research difficulty settings you can set in the configuration file. If it's all gobbledygook to you? Suggest a more clear method, or tell me what part you can't understand. Seriously, I take constructive criticism very well.

Also if you notice an error such as a research that is labeled as Primary (Requires Research Minigame) when it's actually Secondary (Purchase with Research Points directly) and you're on the default difficulty? Or you can't get a research despite having the listed Parent? LET US KNOW!!! Testing all of the various permutations of research is not easy even with all the spiffy commands Azanor has given us.
 
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Updates progress slowly as various members Real Lives intrude upon Fun Projects. It's not dead, we're just a tad slower than we'd like to be.
 
Couldn't have said it better myself.

Right now I'm doing a quality check. Not to say my team don't do quality work because bloody hell they do and they're super spangley awesome, but it's just to ensure everything's formatted the way it should be~.