[1.7.10][Reactorcraft V2] Fusion reactor maxed out? Try this.

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Goof

Active Member
Feb 18, 2014
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After much tinkering in creative trying in vain to get the plasma to behave, I worked out that the toroid magnet rings need cooling. This wasn't before I had a lot of plasma flow straight through anything and everything it touched.

This gave me an idea, can you run plasma through the side of the toroid ring and have it start circulating once it reaches the main plasma stream? Well....

X8IZoS3.png


I have an album located here for further information: https://imgur.com/a/gZ5t8#0

Hopefully this dodges the nerfbat, but it's something to experiment with in the current version at least.

I also had an idea, and I haven't found it anywhere else. Modern superconducting magnets are often cooled using helium, and this reactor is conveniently producing it, albeit at a fairly slow rate. What if @Reika could add a way to extract and save the helium being produced here and use it cool the magnets in a heat exchanger loop? I saw someone on another forum suggest having to build a vacuum tube for the plasma to run in, requiring the player to pump out all of the air before the reactor could run. I feel these ideas go hand in hand, although they obviously require a considerable rewrite of the reactor's behaviour and a lot of work from Reika :S
 
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Reika

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After much tinkering in creative trying in vain to get the plasma to behave, I worked out that the toroid magnet rings need cooling. This wasn't before I had a lot of plasma flow straight through anything and everything it touched.

This gave me an idea, can you run plasma through the side of the toroid ring and have it start circulating once it reaches the main plasma stream? Well....

X8IZoS3.png


I have an album located here for further information: https://imgur.com/a/gZ5t8#0

Hopefully this dodges the nerfbat, but it's something to experiment with in the current version at least.

I also had an idea, and I haven't found it anywhere else. Modern superconducting magnets are often cooled using helium, and this reactor is conveniently producing it, albeit at a fairly slow rate. What if @Reika could add a way to extract and save the helium being produced here and use it cool the magnets in a heat exchanger loop? I saw someone on another forum suggest having to build a vacuum tube for the plasma to run in, requiring the player to pump out all of the air before the reactor could run. I feel these ideas go hand in hand, although they obviously require a considerable rewrite of the reactor's behaviour and a lot of work from Reika :S
I have no intention of breaking this.

I also have no intention of making the fusion reactor produce helium for cooling, seeing as the helium it would generate would be at several hundred million degrees.
 

Eruantien

New Member
Jul 29, 2019
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So theoretically, there's no limit to the amount of plasma you can push through a fusion reactor?
 

Goof

Active Member
Feb 18, 2014
43
3
33
I have no intention of breaking this.

I also have no intention of making the fusion reactor produce helium for cooling, seeing as the helium it would generate would be at several hundred million degrees.

Excellent news :) Shame about the He3, but I guess one would be waiting a long time for it to cool, could be nice as another power source though :p

So theoretically, there's no limit to the amount of plasma you can push through a fusion reactor?

As I've said in the imgur album, having any more than four plasma injectors in a row brings the plasma up to critical density, causing fusion events before it reaches the toroid ring. Which may not be an issue if your neutron capture setup is large enough anyway...

This site is also not the most space efficient. Rebuilding the containment pipes underground and rotating the outer injector banks 180° enables one to bring them in closer, allowing for 5-6 injectors per bank.
 
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shinyarceus4

New Member
Jul 29, 2019
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It burns everything in its path until it dissipates 100 blocks away.
I should quantify that; I meant if you fired the plasma counter to the rotation of the torus, as if the plasma would go around the torus clockwise instead of counter-clockwise.

Also, the fact that 5 injectors means critical density gives me an idea...
 
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madnewmy

New Member
Jul 29, 2019
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I should quantify that; I meant if you fired the plasma counter to the rotation of the torus, as if the plasma would go around the torus clockwise instead of counter-clockwise.

Also, the fact that 5 injectors means critical density gives me an idea...
plasma cannon anyone?