[1.7.10] Machinamentum [Low-to-Moderate-Tech] [No Magic]

magusapollo

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Jul 29, 2019
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Bug reports and feature requests can be entered here: https://github.com/magusapollo/machinamentum/issues, or on this post. Please attach logs!

Machinamentum is about the taming of the world with your mind and machines. Hop in your steam-powered exosuit, give NPCs orders, tinker with your tools, and engineer creative solutions to all your favorite problems!

This pack is deliberately low/moderate-tech to take full advantage of that limited toolset. Several highlight mods include Ancient Warfare, Professor Flaxbeard's Wondrous Steam Power Mod, and Cogs of the Machine.

A server version is coming soon! If you'd like to play on a server in the meantime, JourneyMap is the only mod I know you'd need to remove; if that's not the case, let me know! I strongly suggest adding Morpheus.

Fastcraft and fpsplus are excellent additions as well!

Pack code: machinamentum


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  • Add server version
  • See what the public think about magic

Regular mods:
  • Buildcraft-Tools
  • Cannibalism
  • ClothingCraft
  • Crafting Suite
  • The Deconstruction Mod
  • Dr. Cyano's Lootable Bodies
  • Funky Locomotion
  • Glow
  • HerdCraft
  • HoloInventory
  • HydrauliCraft
  • Koadmaster's Pirates
  • Koi
  • MinecraftComesAlive
  • Oceancraft
  • QuiverBow
  • RailCraft
  • Realistic Pain
  • Recurrent Complex
  • Torched
  • Trapcraft
Mods being considered for "hard mode":
If you'd like to suggest mods (including voicing your opinion on the above lists), feel free! I'm always looking for more or better things to enhance the experience.

I'm also considering adding HQM to the pack for teaching and/or goal-oriented play. Let me know what you think!

1.0.2
  • Added INpure Core
  • Added AgriCraft
  • Added substantial entries for INpure NEI hiding
  • Removed The Camping Mod (now grizzly bears aren't a thing anymore)
  • Removed Parachute Mod
  • Removed BackTools and iChunUtil
  • Removed Decocraft
  • Removed Stackie
  • Removed MrCrayfish Furniture Mod
  • Removed Statues
  • Removed unnecessary configs
  • Tweaked AgriCraft config for theme alignment
  • Tweaked rail recipes slightly
  • Tweaked inter-mod rope compatibility
  • Fixed rice compatibility
  • Added grape compatibility
  • Removed BuildCraft Silicon recipes (no lasers!), robot docking stations, and the quarry
 
Last edited:

magusapollo

New Member
Jul 29, 2019
15
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Had to bump the version number because of download caching or whatever. I'm going to add Growthcraft and BOP bamboo compatibility in the next version.

1.0.2

  • Added INpure Core
  • Added AgriCraft
  • Added substantial entries for INpure NEI hiding
  • Removed The Camping Mod (now grizzly bears aren't a thing anymore)
  • Removed Parachute Mod
  • Removed BackTools and iChunUtil
  • Removed Decocraft
  • Removed Stackie
  • Removed MrCrayfish Furniture Mod
  • Removed Statues
  • Removed unnecessary configs
  • Tweaked AgriCraft config for theme alignment
  • Tweaked rail recipes slightly
  • Tweaked inter-mod rope compatibility
  • Fixed rice compatibility
  • Added grape compatibility
  • Removed BuildCraft Silicon recipes (no lasers!), robot docking stations, and the quarry
 

magusapollo

New Member
Jul 29, 2019
15
0
1
Most of the reason for removing the Silicon content is that I consider it too high-tech for the current incarnation of the pack. However, adding some alternate recipes for gates and pipe wire (and the quarry eventually) would be perfectly fine. If you have any suggestions for pricier recipes, I'm all ears!

If I can find or create a better sense of progression, Silicon recipes will be re-enabled in the future to have some "end-game" content. Right now, it's kind of a magical leap from steam power and engines to lasers and flying robots.