Request [1.7.10] [Alpha]Machines, Magic and Nature [Testers Needed!]

JPGhost55

New Member
Jul 29, 2019
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If you're interested in testing the modpack please PM me.
If you test the pack all I ask is that you:
  • Take screenshots for this thread
  • Give feedback with the mods used
  • Give suggestions of what mods to add or take away from the modpack
Thank you and I hope to get some testing going soon. :)

Hello and welcome to the world divided between Nature, Magic and Machines. Where you can dive into the depths of magic and hold powerfull wands, create vast cities with automation and deep mines or gather bees, animals and crops and survive off of nature, it's all here and waiting.

Awe inspiring pieces of this mod
Build vast machines from Applied Energistics to Thermal Dynamics to create vast cities with automation and reactors to deep mines and autocrafters.

Delve into the mystery behind the cosmos as you learn the secrets in Thaumcraft and harness the power of magic and use your knowledge to craft brilliant and powerful tools

Become a simple farmer with vast fields of crops, livestock and beehives. Breed new types of trees and bees as you grow you fields and deepen your bond with Nature around you.

The world awaits with vast biomes and wonders of magic, will you be the mast of Magic, Machines and Nature? or will you become part of your work?

Where I'll answer your questions :)


Where I'll have a link when I figure out where to put the pack lol

Here is where I'd like to post mod suggestions to see if they will work in the modpack and add to the theme of Machines, Magic and Nature. This is still a work in progress and I'd love suggestions on mods to add or take out of the mod pack

I'm looking for testers to test the pack and give feed back on the mods used in the pack. As people test the modpack I will add their name to a list and give them credit for their help testing the pack.

I have to give thanks to the modding community for making great mods for Minecraft.
 

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