[1.7.10] AgriCraft

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InfinityRaider

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Jul 29, 2019
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What up with this sheet, yo?

---- Minecraft Crash Report ----
// Shall we play a game?

Time: 9/14/15 2:54 AM
Description: Initializing game

java.lang.RuntimeException
at cpw.mods.fml.common.registry.VillagerRegistry.registerVillagerId(VillagerRegistry.java:125)
at com.InfinityRaider.AgriCraft.init.WorldGen.init(WorldGen.java:17)
at com.InfinityRaider.AgriCraft.AgriCraft.postInit(AgriCraft.java:100)
Villager ID conflict, change the id of the villager or update the mod.

Thank you.
yw
 
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epidemia78

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Jul 29, 2019
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Well its the most recent version. I randomly chose the id 66 since 666 is out of range. Hopefully its not already taken.
 

Azzanine

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Jul 29, 2019
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I don't think many modders will move to 1.8 1.9 should be a big maybe.

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Azzanine

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It will rely on the rest of the modding community. For Agricraft this goes double as many of it's features are mod compatibility. If say harvestcraft never made it to 1.9 that would leave a lot of farmim and mutation stuff missing.
It's very tied to other mods. Sure Agricraft is stand alone but with just the vanilla fare to farm the mod isn't that interesting.

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dragon_fang101

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Jul 29, 2019
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It will rely on the rest of the modding community. For Agricraft this goes double as many of it's features are mod compatibility. If say harvestcraft never made it to 1.9 that would leave a lot of farmim and mutation stuff missing.
It's very tied to other mods. Sure Agricraft is stand alone but with just the vanilla fare to farm the mod isn't that interesting.

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yeah.
 

Rubyheart

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Jul 29, 2019
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The curse launcher uses curse. Curse and curseforge are essentially the same, but curse is basically for stable releases, and curseforge is for things not yet marked as release.

I have a world of warcraft addon hosted on curse, and they have me upload it to curseforge first before also displaying it on curse.
 

Loois95

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Jul 29, 2019
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Hi,
I want to have Agricraft in my Direwolf 20 pack (inculding on the Server)
It is Direwolf20 1.6.1 for Minecraft 1.7.10
But if I add the Agricraft Mod (for 1.7.10)
both Server and the Client crashes.
I tried to figure it out on my self but due to my bad english i didnt understand whats the problem.
Thank you for your Help!

Crash Reports are attached.
 

Attachments

  • crash-2015-09-18_01.04.01-client.txt
    28.8 KB · Views: 114
  • crash-2015-09-18_00.38.51-server.txt
    24.3 KB · Views: 100

Loois95

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Jul 29, 2019
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Hi,
thank you for your fast anwser...
Do you mean AgriCraft-1.7.10-1.4.0-beta-2-1.7.10 ?
I tried this version but in this version the tanks(dont know how they are actually called) become invsible when I place them.

And how do i change the ID? and into what ?
--Edit--- Found it in Config, now minecraft starts thank you!
 
Last edited:

Starhero

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Jul 29, 2019
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I too am having that same issue with the same version that was recently stated by Loois95. Invisible tank blocks, and invisible seed storage. Also seed storage allows ONE item in and ONLY one, totally, not even another of the same thing.

Almost forgot to mention, my girlfriend who has a carbon copy of my client, yet is on windows where as I am on arch (that could be important?) displays the seed storage fine, tho only one item anyway.