Operating System and bit type: Windows 7 64-bit
Java version/update and bit type: Java 7 Update 17 (64-bit)
Launcher version: v1.3.0
Console log, pastebin.com link: http://pastebin.com/txacZRmk
(Updated console log with new Java 7): http://pastebin.com/MfpYMiY3
Description of the Issue: Horrendous frame rate (1-3 FPS) when the game is playing. When any menu or inventory is open, it jumps to 20-30 FPS (w/o Opti), 70-80 FPS with Optifine, but then plummets back down when the menu is closed. This is a relatively new issue, but it seems to be system-wide. I thought adding in Optifine is what had caused it, but a freshly downloaded version of Horizons displayed the same symptoms. It's inconceivable that this is a hardware issue, Ive never had a problem with minecraft, both of my Graphics processors are perfectly fine and MC isnt even using 25% of the RAM I allocate to it.
P.S. - The console keeps saying "[Minecraft-Client] Memory connection overburdened; after processing 2500 packets, we still have 8647 to go!" etc.
EDIT: Forgot to mention I also used Opis and it didn't report any anomalies. This problem happens even on newly generated worlds. I also posted this to reddit the other day with a few screenshots, maybe it will help: http://www.reddit.com/r/feedthebeas...while_playing_7080fps_while_in_menuinventory/
Java version/update and bit type: Java 7 Update 17 (64-bit)
Launcher version: v1.3.0
Console log, pastebin.com link: http://pastebin.com/txacZRmk
(Updated console log with new Java 7): http://pastebin.com/MfpYMiY3
Description of the Issue: Horrendous frame rate (1-3 FPS) when the game is playing. When any menu or inventory is open, it jumps to 20-30 FPS (w/o Opti), 70-80 FPS with Optifine, but then plummets back down when the menu is closed. This is a relatively new issue, but it seems to be system-wide. I thought adding in Optifine is what had caused it, but a freshly downloaded version of Horizons displayed the same symptoms. It's inconceivable that this is a hardware issue, Ive never had a problem with minecraft, both of my Graphics processors are perfectly fine and MC isnt even using 25% of the RAM I allocate to it.
P.S. - The console keeps saying "[Minecraft-Client] Memory connection overburdened; after processing 2500 packets, we still have 8647 to go!" etc.
EDIT: Forgot to mention I also used Opis and it didn't report any anomalies. This problem happens even on newly generated worlds. I also posted this to reddit the other day with a few screenshots, maybe it will help: http://www.reddit.com/r/feedthebeas...while_playing_7080fps_while_in_menuinventory/
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